When comparing Affinity Photo vs GrafX2, the Slant community recommends Affinity Photo for most people. In the question“What are the best graphic design programs?” Affinity Photo is ranked 4th while GrafX2 is ranked 6th. The most important reason people chose Affinity Photo is:
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Ranked in these QuestionsQuestion Ranking
Pro Lifetime updates
Pay once, get updates forever.
Pro Compatible with Photoshop PSD files
Affinity Photo can import and export .psd files.
Pro Interface will be familiar to those coming from Photoshop
The interface, especially the Photo persona, is laid out in way that's very similar to Photoshop - a panel for icons for tools on the left, a panel for information and settings on the right.
Pro Supports layer styles
Layer styles allow non-destructively applying effects to a layer.
Pro Personas allow separation of concerns
At a high level the interface is organized into broad groups of tools called Personas. Personas like Photo for in-depth image manipulation, Liquify for warping the image, Develop for basic RAW photo development and Export for exporting. Each persona displays only those tools that are needed for that task.
Pro Great performance
Uses the GPU extensively for fast speed on any platform.
Pro Powerful effects
Dozens of visual effects available. All run extremely fast with live previews
Pro Non-destructive adjustment layers
extensive adjustment layers are non-destructive.
Pro Runs faster than Photoshop's old code
Pro Free, open source, and cross-platform
GrafX2 is totally free to use, copy, and modify. It's available on Windows, Linux, Mac OS X, Haiku, AROS, MorphOS, SkyOS, Syllable, Mint, and a few more systems. Basically anything is supported by the SDL library.
Pro Scriptable using Lua
GrafX2 is scriptable using the Lua language, which can be used to automate tasks and add new functionality to it. The script library features advanced color reduction and enhancement tools, palette analysis, and much more.
Pro Supports tileset addition and extraction
Pro Supports many file formats
GrafX2 supports many file formats, including the popular gif and png, but also importing and exporting from deluxe paint, degas elite, and various other editors using custom formats.
Pro Palette color cycling
GraphX2 being based on older 256 bitmap software has inherited some tricks that modern pixel editors do not have . One of them being the ability to cycle color palette and produce animations and effects with it.
Pro Very large number of tools and effects
Pro Has a great palette tool
You can create gradients from one color to another, work in either RGB or HSL color space, save and load palettes, sort and organize palettes, and even work on "color cycling" images.
Pro Supports animations
The program has a basic support for animation using frames in newer versions. Graphics can be cloned and copied between frames and changed slightly.
See here how to animate with GrapfX2 https://www.youtube.com/watch?v=Gnq6zBZOqoM
Pro Has a customizable UI with themes support
Theme UI style can easily be changed from settings including buttons and colors.
Pro Drawing constraint mode for vintage 8bits machine
The program is able to enforce the pixel constraints of old machines (C64, ZX Spectrum, Apple II, Game Boy Color, etc.)
For example, in ZX Spectrum mode, only 2 different colors can be used in a 8x8 pixel block.
Con Limited selection of plugins
Plugin support was only recently added to AP and not many plugins have been created for the program so far.
Con Can not import gimp or krita files
Free alternatives like gimp (and krita) are sort of "go to" apps i can allways install and use for simple image editing or graphics on any computer. I find affinitys support for photoshop is great, but having support also for opening and editing gimp and krita would make the versatility and use of this program absolutely superb.
Con Dated look and feel
It looks like it was never supposed to be used in the modern world.
Con Lack of modern features
Some modern features that are necessary to do pixel art creation for game dev work are lacking.