When comparing Delver vs WazHack, the Slant community recommends WazHack for most people. In the question“What are the best roguelikes on Android?” WazHack is ranked 11th while Delver is ranked 14th. The most important reason people chose WazHack is:
Over 300 items and 130 monsters, WazHack offers a lot of variety that will take a lot of play throughs to experience.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Great atmosphere
Delver has a simplistic, blocky, yet colorful and friendly aesthetic combined with inviting music and detailed sound design.
Pro Mods
The game can be modded, bringing new items and mechanics in the game. There are resources that can help with creating your own mods.
Pro Randomly generated
Each and every playthrough has randomly generated dungeons, which keeps the game feeling fresh.
Pro Offers an impressive amount of variety in items and monsters, which keeps the experience fresh
Over 300 items and 130 monsters, WazHack offers a lot of variety that will take a lot of play throughs to experience.

Pro Unique twist on roguelike gameplay where the game takes a side-scrolling approach
A 3D rendered side-scrolling roguelike, makes for some very unique mechanics, thanks to not being top down like many traditional roguelikes. While it will still have the player progress in randomly generated dungeons, exploring for new items and gear, the battle mechanics will be more akin to side scrolling platforming.
Pro Surprising depth
Many approaches and strategies are viable in a simple shell.
Pro Controller support
Cons
Con Loot description hidden underneath finger
Loot that is picked up in game has a description box that gets hidden underneath the players finger, making it difficult to tell what was just picked up.
Con Some quirks with control scheme and interface
Some specific action in the game are hard to pull off with touch screen, causing the player to move when trying to open menus.

Con Costs money to get the full experience
The game asks to spend money on each character type separately to go deeper than 300 feet; cost about $1 each.
Con Somewhat crude art-style
Graphics are reminiscent of freeware games from the early 2000's.
