When comparing The Cave vs Firewatch, the Slant community recommends Firewatch for most people. In the question“What PC games have the best storytelling & plot? ” Firewatch is ranked 8th while The Cave is ranked 24th. The most important reason people chose Firewatch is:
Unlike many walking simulator game the player is allowed to interact more with the environment than expected. User can repel down ropes, collect caches of items and even adopt a pet.
Specs
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Pros
Pro 3 player local co-op
The Cave supports up to 3 player local co-op play. Sadly there is no online co-op.
Pro Cheesy jokes of the best kind
The Cave has a good sense of humor within, something expected when considering the game was created by the same people as The Secret of Monkey Island.
Pro Characters based on 7 deadly sins
Each character represents one of the seven deadly sins making the game a bit of a moral tale.
Pro Adds interaction to the "walking simulator" genre
Unlike many walking simulator game the player is allowed to interact more with the environment than expected. User can repel down ropes, collect caches of items and even adopt a pet.
Pro Beautiful graphics
The game impresses with stunning graphics and a beautifully crafted world, overlaid with a neat canvas effect.
Pro Fantastic voice acting
There are two leads with each being voice acted in a believable way in how they interact. The relationship presented in the story is given credence due to how well it is acted.
Pro Great atmosphere
You get lost in the world playing as Henry, it even ends up getting a little spooky. It never shows how it's spooky but there's always that creepy vibe in the background.
Pro Based on exploration and storytelling
Firewatch is basically a exploration game with a very strong focus on the main story. No need to kill enemies or compete with other games online.
Pro Excellent story
Firewatch is an exploration game with a strong focus on its main story which makes you ask "what comes next?" like a good book or enthralling movie.
Cons
Con Tedious level design
There is a lot of backtracking and lever pulling that gives a feeling of lazy level design to elongate the game.
Con Co-op may leave one or two players out on certain stages
Some stages do not offer gameplay for all co-op players. Although the co-op is drop in drop out, certain points of the game do not offer anything for the other players to do.
Con Tremendous build up in story, only to have a lackluster finale
Once the player progresses far enough into the game there are plot thread wrap-ups that seem a bit too convenient and overly rushed.
Con Short game
It maxes out at 5 hours of play, which is a bit short, though it is priced fairly for the time one gets.
Con In some parts the game locks you from entering areas
It might sound obvious but sometimes the invisible walls don't feel right, they are put in places you should be able to walk.
Con Heavy swearing
Extremely frequent use of swear words.