When comparing The Cave vs Spec Ops: The Line, the Slant community recommends Spec Ops: The Line for most people. In the question“What PC games have the best storytelling & plot? ” Spec Ops: The Line is ranked 10th while The Cave is ranked 24th. The most important reason people chose Spec Ops: The Line is:
The gameplay is constantly changing with environmental effects to new enemies and weapons that they use. This keeps the player constantly learning and adjusting their playstyle in order to be successful.
Specs
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Pros
Pro 3 player local co-op
The Cave supports up to 3 player local co-op play. Sadly there is no online co-op.
Pro Cheesy jokes of the best kind
The Cave has a good sense of humor within, something expected when considering the game was created by the same people as The Secret of Monkey Island.
Pro Characters based on 7 deadly sins
Each character represents one of the seven deadly sins making the game a bit of a moral tale.
Pro Gameplay keeps one on their toes
The gameplay is constantly changing with environmental effects to new enemies and weapons that they use. This keeps the player constantly learning and adjusting their playstyle in order to be successful.
Pro A dark exploration of whether the player has a choice
It is up to the user on how the take in the meaning of the content of the game. There are no cutscenes, everything is portrayed by gameplay, which makes the interpretation somewhat personal. This type of presentation also explores whether the player has any choice in what they are doing in the game, which can be liberating while also weirdly strict.
Cons
Con Tedious level design
There is a lot of backtracking and lever pulling that gives a feeling of lazy level design to elongate the game.
Con Co-op may leave one or two players out on certain stages
Some stages do not offer gameplay for all co-op players. Although the co-op is drop in drop out, certain points of the game do not offer anything for the other players to do.
Con Multiplayer progression is lacking
While playing multiplayer modes there is a progression system where you can unlock new gear and weapons, though it feels a bit contrived and not that rewarding.
Con Little player agency
Almost an on-the-rails shooter means it reduces some of the impact of the points it makes.