When comparing Star Command vs Little Inferno, the Slant community recommends Little Inferno for most people. In the question“What are the best Android games without in-app purchases/paywalls?” Little Inferno is ranked 5th while Star Command is ranked 20th. The most important reason people chose Little Inferno is:
Certain items may have odd properties or work together with other items to create unexpected results. A list of combinations, where the only hint is the name of the combination, gives the game another puzzle-like layer that you are required to solve to progress further. For example, a somewhat vague sentence (such as Wooden Block Combo) will be given and the player must analyse and choose the correct materials in order to process further.
Specs
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Pros
Pro Beautiful pixel-art that shows off the care taken in the design of the game
A detailed, colorful and varied aesthetic throughout the game. Ships, menus, and cut-scenes are all beautifully made.
Pro Offers a great sense of humor, with a nod to many sci-fi classics
A lot of references to Star Trek and other sci-fi shows can be seen in dialogue and other aspects of the game.
Pro Very in-depth starship management, where you can customize your ship how you like
You get to decide which components go where, which crew members to assign where, etc.
Pro Frantic mini-game combat that compartmentalizes the action quite well
Star Command relies heavily on minigames and time management based gameplay.
Pro Intriguing wordplay-based puzzles that keep the player guessing
Certain items may have odd properties or work together with other items to create unexpected results. A list of combinations, where the only hint is the name of the combination, gives the game another puzzle-like layer that you are required to solve to progress further. For example, a somewhat vague sentence (such as Wooden Block Combo) will be given and the player must analyse and choose the correct materials in order to process further.
Pro Delightfully warped gameplay makes for an amusing way to burn digital objects
You spend most of your time throwing things in an ill-conceived invention for kids called the Little Inferno fireplace. By setting things on fire you get money that you can spend to buy more things to throw in the fireplace. There is a subtle plot that may make you re-evaluate your actions.
Pro Minimalistic, eerie puzzles, gameplay and narration pointing out how the games we play manipulate us
Cons
Con Not free
Con Unstable
The game might crash often so save often.
Con Game gets repetitive quickly
Since the game is admittedly unfinished, the campaign is quite short and there's not really much to do besides ship combat. Many planets can't be explored and there's no real ending, you just start all over again with the same story.
Con Incomplete game
The developers themselves have said that the game is about 30% of what they envisioned.
Con Most of the time is spent waiting and not on puzzles
The game revolves around deliveries that take time to arrive to your fireplace. There are time constraints on these deliveries that force the player to wait, unless you purchase postage stamps by unlocking combo's. As such, most of the time played in the game will be in a more 'idle' situation waiting on the deliveries instead of actually using the deliveries to solve the puzzles.
Con Costs too much
Con The game is quite short
Little Inferno is a short game. On average, the main story takes a little bit over three hours to complete, while completionists need about four hours to explore everything.
Con No puzzle diversity or large number of mechanics added
The gameplay mechanics in Little Inferno stay the same: you use the fireplace in order to burn materials and create combo's. Even when unlocking newer catalogs with new materials to burn, not much changes in terms of gameplay. The puzzle hints that are provided also are quite similar, which can make the game feel rather monotonous.