When comparing Star Command vs Battlevoid: Harbinger, the Slant community recommends Star Command for most people. In the question“What are the best Android games without in-app purchases/paywalls?” Star Command is ranked 20th while Battlevoid: Harbinger is ranked 64th. The most important reason people chose Star Command is:
A detailed, colorful and varied aesthetic throughout the game. Ships, menus, and cut-scenes are all beautifully made.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Beautiful pixel-art that shows off the care taken in the design of the game
A detailed, colorful and varied aesthetic throughout the game. Ships, menus, and cut-scenes are all beautifully made.
Pro Offers a great sense of humor, with a nod to many sci-fi classics
A lot of references to Star Trek and other sci-fi shows can be seen in dialogue and other aspects of the game.
Pro Very in-depth starship management, where you can customize your ship how you like
You get to decide which components go where, which crew members to assign where, etc.
Pro Frantic mini-game combat that compartmentalizes the action quite well
Star Command relies heavily on minigames and time management based gameplay.
Pro Roguelite gameplay elements gives the game longevity thanks to the randomization
Randomized star map, enemies, and loot that allows the game to stay fresh and appealing, as you never know what will happen the next time you play.
Pro No IAPs, you get what you pay for upfront
It's a straight up purchase for the entire game meaning you receive all of the content, all for a singular price.
Pro Plays very much like the popular game FTL, whch should appeal to those familiar or who are fans
For those waiting for FTL to hit android devices, this is very similar: you take your ship, progress through star systems, defeat enemies, gather resources from their remains, upgrade your weapons, take on and complete quests that require you to travel to specific star systems.
There is no subsystem targeting or crew management.
Cons
Con Not free
Con Unstable
The game might crash often so save often.
Con Game gets repetitive quickly
Since the game is admittedly unfinished, the campaign is quite short and there's not really much to do besides ship combat. Many planets can't be explored and there's no real ending, you just start all over again with the same story.
Con Incomplete game
The developers themselves have said that the game is about 30% of what they envisioned.
Con Game can get fairly easy to breeze through if you figure out the optimal ship configuration
It starts out very challenging, but as you level up your captain and better ships become available, the difficulty doesn't ramp up enough to keep the challenge going.