When comparing The Room vs Space Marshals, the Slant community recommends The Room for most people. In the question“What are the best Android games without in-app purchases/paywalls?” The Room is ranked 1st while Space Marshals is ranked 47th. The most important reason people chose The Room is:
You'll have to find clues, interpret symbols, use correct items in appropriate places to unearth the mystery of the room.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro A good variety of puzzle types makes sure that the game never repeats or gets tiring
You'll have to find clues, interpret symbols, use correct items in appropriate places to unearth the mystery of the room.
Pro Immersive
Pro Great atmosphere is set by the wonderful music and well done design
Due to an excellent choice of music and incremental telling of a dark story, the game creates a nice bit of tension and a creepy vibe in an otherwise simple and calm game.
Pro Amazing graphics allow for a level of detail not always found on mobile games
The Room has very detailed graphics that show the intricacies of all the items.
Pro Loot reward system
Space Marshals has a loot reward system where in after the player completes a level, depending on how high their rank is for completion allows for a loot reward of corresponding level.
Pro Stealth-centric
Space marshals gameplay is built around stealth gameplay where the play sneaks around pre rendered stages trying to complete set mission requirements. There are rocks that can be used for distracting enemies as well as plenty of weapons including grenades.
Pro Controller support
Space Marshals has built in HID and Nvidia Shield controller support.
Cons
Con The control scheme can get slightly frustrating
The touch controls of navigating in 3D can be difficult at times.
Con Should be free
Con Ends abruptly
The Room is relatively short. Experienced players will be able to beat it in less than two hours. And it ends abruptly. Luckily there is a sequel.
Con Touch controls not as accurate as they need to be
Twin stick shooter style game do not often control great with touch screens due to the lack of tactile feedback, while Pixelbite tries to mitigate this issue as much as possible, it is still a problem in some places.