When comparing King of Dragon Pass vs Shadowrun Returns, the Slant community recommends Shadowrun Returns for most people. In the question“What are the best Android games without in-app purchases/paywalls?” Shadowrun Returns is ranked 39th while King of Dragon Pass is ranked 65th. The most important reason people chose Shadowrun Returns is:
With a set amount of moves and action points it is fairly easy to understand how the battle system works. Everything is tun based and tactics are the main component to gameplay. Users must judge where they want to move, what attacks they want to use while taking into account the environment, if anything in it could shield them and then base all of these decisions off of their allotted action points.
Specs
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Pros
Pro Plenty of depth
There is so much attention payed to the details of the game that gives the player a large sense of depth to the story.
Pro Beautiful hand painted art
While King of Dragon Pass does forgo animations, the hand painted art that is featured in game is outright gorgeous.
Pro Intuitive battle system
With a set amount of moves and action points it is fairly easy to understand how the battle system works. Everything is tun based and tactics are the main component to gameplay. Users must judge where they want to move, what attacks they want to use while taking into account the environment, if anything in it could shield them and then base all of these decisions off of their allotted action points.
Pro Fleshed out interesting world
There has obviously been painstaking care taken in crafting the world and story of Shadowrun Returns. A noir cyberpunk story that sees the main character trying to solve a murder-mystery intertwined with a conspiracy. Throughout the game are characters who the main protagonist crosses paths with that have a tin of great dialogue written for them that is entertaining to read and also flesh out his cyberpunk world.
Cons
Con Crash prone
King of Dragon Pass is buggy and is prone to crashing often.
Con Touch controls are not implemented well
While scrolling through text the play can easily accidentally click on text that performs an action. This can result in the player making game advancement choices they did not mean to.
Con Limited RPG paths
The story gets played out basically the same way on every play-through. Player choice only has moderate impact on the flow of the game.
Con Grammar errors
Needed a proofreader as their is tons of grammar errors which gives a rushed unfinished feeling.