When comparing Bunny to the Moon vs Space Marshals, the Slant community recommends Space Marshals for most people. In the question“What are the best Android games without in-app purchases/paywalls?” Space Marshals is ranked 47th while Bunny to the Moon is ranked 141st. The most important reason people chose Space Marshals is:
Space Marshals has a loot reward system where in after the player completes a level, depending on how high their rank is for completion allows for a loot reward of corresponding level.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Easy to learn, hard to master
Controls are simple taps to direct bunny's jumps, but they require a fine deal of precision to make good progress in the game. While this may prove to be frustrating it is also highly rewarding once mastered.
Permanent life upgrades can be found at the end of first 3 areas. These persist through further play-throughs and give a sense of achievement.
Pro Good app controls
Progress can be reset, sounds can be turned off and the game doesn't automatically attempt to connect to google play services.
Pro Polished look, great performance and randomized levels
Bunny to the Moon looks and plays smoothly. Randomized obstacles keep the experience fresh each time.
Pro Free and not an infinite runner
The game is free, has no in app purchases and has only occasional ads in attempts to monetize. Bunny to the Moon also has a clear goal and ending.
Pro Loot reward system
Space Marshals has a loot reward system where in after the player completes a level, depending on how high their rank is for completion allows for a loot reward of corresponding level.
Pro Stealth-centric
Space marshals gameplay is built around stealth gameplay where the play sneaks around pre rendered stages trying to complete set mission requirements. There are rocks that can be used for distracting enemies as well as plenty of weapons including grenades.
Pro Controller support
Space Marshals has built in HID and Nvidia Shield controller support.
Cons
Con Touch controls not as accurate as they need to be
Twin stick shooter style game do not often control great with touch screens due to the lack of tactile feedback, while Pixelbite tries to mitigate this issue as much as possible, it is still a problem in some places.