When comparing Gunman Clive vs DRAGON QUEST VIII, the Slant community recommends DRAGON QUEST VIII for most people. In the question“What are the best Android games without in-app purchases/paywalls?” DRAGON QUEST VIII is ranked 43rd while Gunman Clive is ranked 129th. The most important reason people chose DRAGON QUEST VIII is:
Instead of a class system that is found in all of the previous Dragon Quest titles where players upgrade their player through beating monsters a certain amount of time, Dragon Quest VIII uses a skill system to level up the characters and learn new skills by placing skill points earned through battle into the available skill tree, this allows for a more fine grained approach of leveling a character up.
Specs
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Pros
Pro Good touch screen controls
The touch screen controls are accurate and work very well for this platformer.
Pro Tough as nails
Very challenging game in the same vein as Mega Man for platforming, boss battles, and gameplay.
Pro Fine grained controls over leveling each character
Instead of a class system that is found in all of the previous Dragon Quest titles where players upgrade their player through beating monsters a certain amount of time, Dragon Quest VIII uses a skill system to level up the characters and learn new skills by placing skill points earned through battle into the available skill tree, this allows for a more fine grained approach of leveling a character up.
Pro One handed gameplay design
The game plays in portrait mode to cater to the hardcore Japanese gaming audience that enjoy being able to play with one hand while commuting.
Pro Really long game
Including side quest the game can easily last over 100 hours.
Pro Classic JRPG battle system
As one would expect of a JRPG there are random battles on the map that are strictly turn based.
Cons
Con Death means a restart at the beginning of the level, no halfway points
Gunman Clive has zero mid level checkpoints, which means upon death the player will have to restart all over again at the beginning of the level.
Con Removed content from North American PS2 release
Things like the original orchestrated music and voice acting that were in the original North American Playstation 2 release have been removed from the mobile version of the game. Most likely to save room.