When comparing Back to Bed vs Space Marshals, the Slant community recommends Space Marshals for most people. In the question“What are the best Android games without in-app purchases/paywalls?” Space Marshals is ranked 47th while Back to Bed is ranked 63rd. The most important reason people chose Space Marshals is:
Space Marshals has a loot reward system where in after the player completes a level, depending on how high their rank is for completion allows for a loot reward of corresponding level.
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Pros
Pro Interestingly uses mind bending architecture in the gameplay
Players must figure out how to traverse the architecture in order to get items they need to use to help guide the the main character, who is sleepwalking. It is through this mind bending architecture that the core of the gameplay lies as each level is a puzzle in and of itself to figure out how to gain all the items needed, which is only half the gameplay as once that is figured out they then need to guide the sleepwalker to their goal.
Pro Excellent sound design
From its background music to its voice work, the sound design of The Room Two not only fits with the theme but adds to the player's immersion in the game and overall experience.
Pro Surreal graphics
The graphics of Back to Bed are very surreal, as if Dahli and Escher had teamed up to design a game.
Pro Loot reward system
Space Marshals has a loot reward system where in after the player completes a level, depending on how high their rank is for completion allows for a loot reward of corresponding level.
Pro Stealth-centric
Space marshals gameplay is built around stealth gameplay where the play sneaks around pre rendered stages trying to complete set mission requirements. There are rocks that can be used for distracting enemies as well as plenty of weapons including grenades.
Pro Controller support
Space Marshals has built in HID and Nvidia Shield controller support.
Cons
Con Puzzles could be deeper
With such an amazing graphic design, the level of depth to the puzzles feels almost disappointing.
Con Touch controls not as accurate as they need to be
Twin stick shooter style game do not often control great with touch screens due to the lack of tactile feedback, while Pixelbite tries to mitigate this issue as much as possible, it is still a problem in some places.