When comparing XCOM: Enemy Within vs Middle-earth: Shadow of War, the Slant community recommends XCOM: Enemy Within for most people. In the question“What are the best singleplayer games on Steam?” XCOM: Enemy Within is ranked 44th while Middle-earth: Shadow of War is ranked 93rd. The most important reason people chose XCOM: Enemy Within is:
The gaming genre of turn based strategy lends itself very well to touch screen devices. It is actually easier to interact with the characters on screen with ones fingers instead of a mouse.
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Pros
Pro Turn based strategy works well on touchscreen devices
The gaming genre of turn based strategy lends itself very well to touch screen devices. It is actually easier to interact with the characters on screen with ones fingers instead of a mouse.
Pro Enjoyable gameplay
XCOM sets the standard as to what to expect in turn based strategy gaming. Players use soldiers to fight off an alien invasion by utilizing cover, flanking and other strategy tactics to defeat the alien baddies on each level of grid based environments.
Pro Hardcore strategy gaming at it best on a mobile platform
For a series that is regarded as hardcore gaming even on PC, to see this franchise come to mobile is a godsend.
Pro New upgrade resource
There is a new resource known as Meld that allows the user to purchase upgrades.
Pro Cheaper than PC version
Epic game, same as PC version, for lower price.
Pro Expansion on what was already a fantastic game
Enemy Within is and expansion on the classic Enemy Unknown. With Enemy Withing players are given new options such as maps, missions, enemies and of course the new Mech Suits.
Pro Ethical choices effect long game
The choices the player makes from what kind of upgrades to use to what soldier to send where on a battle map will effect later game play.
Pro Online multiplayer
There is support for asynchronous online multiplayer built into the game over Google Play Services.
Pro Unexpected storyline
A strategy game such as this is often not expected to have a storyline, or if so, a good one. But this game has an interesting and surprising one.
Pro Many upgrades
Many possibilities for upgrades are available in the game, which is impressive. Cybergenetics and genetics mods are some of the options you can use as upgrades in the game.
Pro Character connections make for a compelling experience
Shadow of War uses the Nemesis system to create a more immersive and alive-feeling world. Thanks to it, orc leaders have names, ranks, titles, tribes they belong to, and most importantly, connections to other orc leaders.
For example, an orc leader might be at war with another orc leader. This conflict won't end until one of them dies. There are also orcs that are considered blood brothers, having unwavering loyalty to each other. Because of this, don't be too surprised if you ever get betrayed by one of your followers that's trying to do right by his blood brother.
Additionally, the leaders you fight will also develop connections with you. Orcs that you've killed or spared, may come back with scars, recalling your previous encounter and vowing to exact vengeance. Orcs that you've escaped from will mock you for being a chicken, and so forth. The gradual creation of this web of connections is very enjoyable and sometimes even more compelling than the game's main story.
Pro Addictive gear collection fuels your thirst for orc blood
As you kill orc leaders, they'll drop random quality gear items, ranging from common rarity every-orc weapons/armor to legendary rarity artifacts with unique names. Each item serves to improve your character, providing various stat increases and damage bonuses. You can also upgrade gear with gems or via challenges that usually involve killing orcs, bolstering your strength even further. On top of that, there are set bonuses for legendary items, giving you special abilities such as your hits applying explosive poison on regular enemies. It's very exciting seeing what gear piece an orc leader will drop once you lob his head off, causing you to constantly seek out new victims.
Pro Satisfying combat
Shadow of War gives one of the better feeling combat systems in recent times, allowing you to be either stealthy or go for direct confrontations.
If you choose to be stealthy, you can skewer unsuspecting orcs from behind with your dagger, drop onto them from a building while impaling them with your sword, or just pierce them from afar with your bow.
If you choose a direct confrontation, it's a really quick-paced and brutal showdown against your enemies with your chosen melee weapon. You weave combos against enemies, dodging, parrying, and countering enemy attacks, which ends in a devastating finishing move, resulting in a mutilated or decapitated orc.
Whichever method you choose, the combat flows really well and you always feel like a force to be reckoned with.
Pro You can lead an orc army and expand your own dominion
As part of the Nemesis system, you can recruit orc leaders after you've bested them in combat. Each one has his own unique strengths and weaknesses, so making the best possible army for conquering enemy territories might take a while.
For example, an orc leader can be completely immune to ranged attacks, but can take increased damage from explosions. You should take such an orc leader on assaults against fortresses filled with archers but be wary of the slightest hints of any bombs.
Once you've finished building a sizeable force, you can assault a fortresses. If you succeed in the assault, you'll take over a territory, allowing you to install your own orc leader as the ruler. With enough effort you'll gradually take over Mordor and its surrounding lands.
Shadow of War makes you feel like a recruiter, general, and a ruler, which is very empowering and a lot of fun.
Cons
Con Many crashing bugs
It may crash often when loading missions.
Con Too expensive
Con Second half of game lacks as many options as first half
The second half of the game feels a bit lack luster in options when compared to the first half.
Con Can get repetitive
The overall gameplay formula doesn't change much over the course of the game. You fight orcs, take over strongholds, upgrade your character, and collect blips on the world map. After a while it can start feeling like a grind, especially during long play sessions. This is made worse in the final stretch of the game where you have to fight through 20 consecutive stronghold battles without any story segments or exposition.
Con Unskippable cutscenes disrupt the flow of the gameplay
Every time an orc leader enters the screen, there is an unskippable cutscene where he rambles a bit, focusing the camera on him and halting combat until the cutscene ends. This usually happens as you're fighting another enemy, potentially disrupting your rhythm, which can be really frustrating, especially if mess up your combo or take an unnecessary hit after the cutscene.