When comparing XCOM: Enemy Within vs 80 Days, the Slant community recommends 80 Days for most people. In the question“What are the best Android games without in-app purchases/paywalls?” 80 Days is ranked 26th while XCOM: Enemy Within is ranked 33rd. The most important reason people chose 80 Days is:
The way the game plays out there are many story options that will be triggered due to previous choices in the game. Being that it branches out like this it will take many playthroughs to experience all of the stories options.
Specs
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Pros
Pro Turn based strategy works well on touchscreen devices
The gaming genre of turn based strategy lends itself very well to touch screen devices. It is actually easier to interact with the characters on screen with ones fingers instead of a mouse.
Pro Enjoyable gameplay
XCOM sets the standard as to what to expect in turn based strategy gaming. Players use soldiers to fight off an alien invasion by utilizing cover, flanking and other strategy tactics to defeat the alien baddies on each level of grid based environments.
Pro Hardcore strategy gaming at it best on a mobile platform
For a series that is regarded as hardcore gaming even on PC, to see this franchise come to mobile is a godsend.
Pro New upgrade resource
There is a new resource known as Meld that allows the user to purchase upgrades.
Pro Cheaper than PC version
Epic game, same as PC version, for lower price.
Pro Expansion on what was already a fantastic game
Enemy Within is and expansion on the classic Enemy Unknown. With Enemy Withing players are given new options such as maps, missions, enemies and of course the new Mech Suits.
Pro Ethical choices effect long game
The choices the player makes from what kind of upgrades to use to what soldier to send where on a battle map will effect later game play.
Pro Online multiplayer
There is support for asynchronous online multiplayer built into the game over Google Play Services.
Pro Unexpected storyline
A strategy game such as this is often not expected to have a storyline, or if so, a good one. But this game has an interesting and surprising one.
Pro Many upgrades
Many possibilities for upgrades are available in the game, which is impressive. Cybergenetics and genetics mods are some of the options you can use as upgrades in the game.
Pro Branching story that will take multiple playthroughs to experience it all
The way the game plays out there are many story options that will be triggered due to previous choices in the game. Being that it branches out like this it will take many playthroughs to experience all of the stories options.
Pro Heavily focused on reading
Pretty much a visual novel, 80 Days should interest anyone who enjoys reading and makes for a great introduction to the visual novel genre due to it being spearheaded by a big name in text adventure fiction, Jon Ingold.
Pro Supports portrait and landscape play
80 Days allows for the user to play in portrait or landscape, making for a good game across tablets and phones.
Pro Does not need internet connection to be played
80 Days does not need the device it is being played on to be connected to the internet to be played, which makes for a good game during air travel as well as other places where one does not have an internet connection.
Pro Stylish design based on Jules Verne
With the Steampunk motif and the way that the game transitions, users can see that a lot of style and imagination was used in the creation of the game. Being that it is based off of Jules Verne's novel "Around the World in 80 Days", fans of the author should find a lot to like here and those new to the author should be able to find something they like being that it is an established classic.
Pro Uncovered routes stay uncovered on next replay
Once completing a playthrough the routes that were uncovered will stay uncovered for the next playthrough, thus helping the player chart better courses the more they play the game.
Pro Very replayable
With the vast swath of options in 80 Days players will be hard pressed to replay the same scenarios more than once.
Cons
Con Many crashing bugs
It may crash often when loading missions.
Con Too expensive
Con Second half of game lacks as many options as first half
The second half of the game feels a bit lack luster in options when compared to the first half.
Con Single playthrough is short
Lasting about 2 hours a single playthrough is pretty short, though with all the branching story triggers there is plenty of reason to play over and over again.
Con Unintuitive user interface
The inventory system in the game can be hard to understand at first and it can be difficult to control the scrolling of text in some areas.