When comparing Crashlands vs 80 Days, the Slant community recommends Crashlands for most people. In the question“What are the best Android games without in-app purchases/paywalls?” Crashlands is ranked 18th while 80 Days is ranked 26th. The most important reason people chose Crashlands is:
For just the medium difficulty setting there is hours upon hours of content, and that's even if you skip all the side quests and just focus on the main story. Plus there are two harder difficulties to try and in the near future a tool will come out which will let you build your own adventures as well as play other people's.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Hours of content just in the main quest alone gives the player plenty to do
For just the medium difficulty setting there is hours upon hours of content, and that's even if you skip all the side quests and just focus on the main story. Plus there are two harder difficulties to try and in the near future a tool will come out which will let you build your own adventures as well as play other people's.
Pro Pleasing graphics that show off a well designed and polished game
The graphics look nice and you can tell time has been put into designing them. While not the most flashy, there is a certain style to the whole game that makes for a very cohesive experience.
Pro Pick up from your last save, no matter the device you are using, thanks to the built in cloud saving
Playable on Android, iOS and PC you're able to transfer the one game between multiple devices (on same or different operating systems) and take it with you anywhere you go. with a Butterscotch ID (the devs self implemented cloud save system).
Pro Excellent progression system where you never feel like you are grinding too much
Progression never feels sluggish or rushed, everything has a good pace to it from the farming of materials and grinding out the various components for the tons of items, to the incredibly unique combat/interaction system, it all blends well into a long gaming experience.
Pro Hundreds items to craft in a deep and varied crafting system that will keep the user busy for hours and hours
There are over 500 items that can be crafted in the game, giving the player quite a lot to experiment with and explore when it comes to crafting items.
Pro Great soundtrack that suits the humor and setting of the game quite well
A great mix of chill and energized music, that fits the setting of the game at all times. A pleasure to listen to on its own as well.
Pro Multiple game modes
Once you've finished the basic mode there's also a challenging and insane mode for replayability.
Pro Good writing
You don't need to read everything to enjoy the game but the writing is very good and really adds to the enjoyment.
Pro Lots of entertaining pop-culture references
Pro Branching story that will take multiple playthroughs to experience it all
The way the game plays out there are many story options that will be triggered due to previous choices in the game. Being that it branches out like this it will take many playthroughs to experience all of the stories options.
Pro Heavily focused on reading
Pretty much a visual novel, 80 Days should interest anyone who enjoys reading and makes for a great introduction to the visual novel genre due to it being spearheaded by a big name in text adventure fiction, Jon Ingold.
Pro Supports portrait and landscape play
80 Days allows for the user to play in portrait or landscape, making for a good game across tablets and phones.
Pro Does not need internet connection to be played
80 Days does not need the device it is being played on to be connected to the internet to be played, which makes for a good game during air travel as well as other places where one does not have an internet connection.
Pro Stylish design based on Jules Verne
With the Steampunk motif and the way that the game transitions, users can see that a lot of style and imagination was used in the creation of the game. Being that it is based off of Jules Verne's novel "Around the World in 80 Days", fans of the author should find a lot to like here and those new to the author should be able to find something they like being that it is an established classic.
Pro Uncovered routes stay uncovered on next replay
Once completing a playthrough the routes that were uncovered will stay uncovered for the next playthrough, thus helping the player chart better courses the more they play the game.
Pro Very replayable
With the vast swath of options in 80 Days players will be hard pressed to replay the same scenarios more than once.
Cons
Con Cloud saves not through Google services
An extra account will need to be used in order to take advantage of the cloud saving as it does not work with Googles solution to cloud saves. While this does allow for the cloud saves to work cross platform, people may not want to take the extra step to make a new account with Butterscotch Shenanigans.
Con Not free game
Con Single playthrough is short
Lasting about 2 hours a single playthrough is pretty short, though with all the branching story triggers there is plenty of reason to play over and over again.
Con Unintuitive user interface
The inventory system in the game can be hard to understand at first and it can be difficult to control the scrolling of text in some areas.