When comparing ZoomCharts vs Chart.js, the Slant community recommends Chart.js for most people. In the question“What are the best JavaScript libraries for creating visualisations of data as charts/graphs?” Chart.js is ranked 2nd while ZoomCharts is ranked 12th. The most important reason people chose Chart.js is:
The library contains a set of 6 charts and is 11Kb gzipped, this makes its loading time and page impact low.
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Pros
Pro Charts-on-Charts
ZoomCharts patented technology called Charts-on-Charts, which allows to dynamically build multiple interactive charts inside one canvas object.
Pro Multi-touch
ZoomCharts is built for mobile devices. All native multi-touch gestures are built in. Data navigation and exploration is as native as it could ever be.
Pro Interactivity
All ZoomCharts products have high level of interactivity available.
Pro Speed & Performance
ZoomCharts are canvas based, as tested with default settings, more than 20 times faster as svg based competitor with same data and default settings. Video available on ZoomCharts youtube channel.
Pro Extensive documentation
Most of ZoomCharts customers do comment that ZoomCharts Documentation is one of the best that they have seen
Pro Fantastic Support
They responded to my issue/question really amazingly fast and that means I didn't have to halt my project development. Also the attitude was great.
Pro Lightweight and fast
The library contains a set of 6 charts and is 11Kb gzipped, this makes its loading time and page impact low.
Pro Responsive charts
The charts are fully responsive, meaning they resize based on the viewport width.
Pro Clear documentation
The chart.js documentation is well organized and provides detailed information on using each feature.
Pro Plugin support
Many plugins available via NPM and you can easily write your own
Cons
Con Very expensive
Con Limited features
Chart.js currently offers only 6 graph types, and lacks the flexibility offered by other options. For example, controlling the display of tooltips is fairly limited.
Con Canvas based
Canvas it bitmap based and shares the same issues as non-vector formats.