seccia.dev vs Phaser
When comparing seccia.dev vs Phaser, the Slant community recommends Phaser for most people. In the question“What are the best game engines for point & click adventure games?” Phaser is ranked 17th while seccia.dev is ranked 18th. The most important reason people chose Phaser is:
Phaser keeps things simple and as such is easy to use by beginners.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Scripting options
You have the option to choose how to script your game. Either a node based, visual script similar to Unreal or a more classic code editor.
Pro Simple and easy
Fairly simple and easy to learn and use.
Pro Beginner-friendly
Phaser keeps things simple and as such is easy to use by beginners.
Pro 1000s of examples
Thousands of example are on the Phaser website, which show everything you could want to do with Phaser.
Pro Supports WebGL with canvas fallback
If WebGL is unavailable, Phaser automatically switches to HTML5 canvas.
Pro Targets mobile browsers
Built specifically for mobile web browsers.
Cons
Con Purchase licenses
The software is free, but if you wish to make your game for some sort of profit, you'll have to buy a license when using this software.
Con Missing accessibility features
While not a big issue, it may be a dealbreaker for some.
Con Poor code structure
There's little in terms of cohesiveness in classes, methods or patterns.