seccia.dev vs raylib
When comparing seccia.dev vs raylib, the Slant community recommends seccia.dev for most people. In the question“What are the best game engines for point & click adventure games?” seccia.dev is ranked 18th while raylib is ranked 59th. The most important reason people chose seccia.dev is:
You have the option to choose how to script your game. Either a node based, visual script similar to Unreal or a more classic code editor.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Scripting options
You have the option to choose how to script your game. Either a node based, visual script similar to Unreal or a more classic code editor.
Pro Simple and easy
Fairly simple and easy to learn and use.
Pro Simple
Very good for begginers who are looking for game FRAMEWORKS.
Pro Support forum
Though it's a small project, it has a forum on the webpage with helpful content available.
Cons
Con Purchase licenses
The software is free, but if you wish to make your game for some sort of profit, you'll have to buy a license when using this software.
Con Just coding
Lack of an interface, visual help or auto-debugging could make it difficult to use for a complete beginner.