seccia.dev vs Moai
When comparing seccia.dev vs Moai, the Slant community recommends seccia.dev for most people. In the question“What are the best game engines for point & click adventure games?” seccia.dev is ranked 18th while Moai is ranked 28th. The most important reason people chose seccia.dev is:
You have the option to choose how to script your game. Either a node based, visual script similar to Unreal or a more classic code editor.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Scripting options
You have the option to choose how to script your game. Either a node based, visual script similar to Unreal or a more classic code editor.
Pro Simple and easy
Fairly simple and easy to learn and use.
Pro Helpful community
The Moai SDK Forum is active and users will go to great extents to answer queries, post code snippets, beta test, and even purchase and give feedback on each others' games.
Pro Helpful and detailed documentation
Although the Moai SDK is very advanced and uses complicated features, the documentation wiki thoroughly and clearly explains how to use these features, such as the Moai Cloud(a service that provides web services for your game), and multiple ways to build from source.
Cons
Con Purchase licenses
The software is free, but if you wish to make your game for some sort of profit, you'll have to buy a license when using this software.
Con Not for beginning developers
The Moai SDK has very advanced features which allow it to create powerful games. A drawback from this is that it is not very suitable for beginners.