When comparing FEZ vs BattleBlock Theater, the Slant community recommends FEZ for most people. In the question“What are the best games on Linux?” FEZ is ranked 29th while BattleBlock Theater is ranked 38th. The most important reason people chose FEZ is:
The core mechanic of FEZ is the ability to spin the world around in 3D, and then traverse and interact with the resulting terrain in 2D. This allows you to experience navigation puzzles that are rarely found in any other game.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Clever 2D rotation game mechanic
The core mechanic of FEZ is the ability to spin the world around in 3D, and then traverse and interact with the resulting terrain in 2D. This allows you to experience navigation puzzles that are rarely found in any other game.
Pro Brilliant puzzles
Fez has some deviously hard puzzles and mysteries that will require gathering clues from around the world to solve them.
Pro Mysterious world with lots of depth
FEZ goes beyond just being a great puzzle platformer. It also has a very clever storyline and game world with a mysterious bygone civilization that fits perfectly with the mysterious puzzles of the game.
Pro Charming graphics and world
The characters are interesting and expressive and the world they inhabit varies between vibrant forests and villages, foreboding caves, rainy cityscapes, and more.
Pro Great atmospheric soundtrack
Soft synth sounds mixed with chiptunes makes for an enjoyable soundtrack that evokes a feeling of nostalgia while creating a fitting atmosphere that complements the graphics.
Pro Co-op adds a completely new element of coordination to the gameplay
There is a modified co-op campaign that requires players to coordinate their actions to succeed. This makes it a fun couch co-op game due to the importance of communication (as well as how fun it is to grief your teammate in person).
Pro Thought-out presentation that balances style and humor well
The witty humor, enjoyable songs and cutscenes all demonstrate the high level of care and consideration that went into BattleBlock’s design. These things all add up to a game with polish that still stays unique enough to stand out.
Pro Good mix of co-op and PvP multiplayer modes keeps the game enticing
The 2-player co-op campaign is very similar to the single-player one, except that it requires cooperation between the two players. It can be played online or with 2 local players. There is also an arena mode with competitive levels that supports up to 4 players (local, online, or mixed). This gives a good variety of online and local play modes, which should keep the game fresh.
Pro No difficulty spikes, the game is very well balanced
The difficulty curve for Battle Block Theater is so evenly programmed that the player will barely notice things are getting harder. It really does an impressive job of training the player to handle any challenge the game throws at them.
Pro Endless replayability through the level editor and its easily sharable creations
The game has a built-in level editor, and levels (or level packs) can be shared through the Steam Workshop. This makes for a situation where there is an inordinate amount of content for the player to try out, or even create themselves.
Pro Sort of funny but not too much
Light hearted gaming that you can play with your significant other.
Cons
Con Minimal direction
The lack of clear direction + the mysteries of the foreign writing alphabet and numeric systems may overwhelm players who got in expecting a simple & cute platformer game about a white dude with a red hat (a traditional Ottoman hat, which is called a "fez").
Con Pen and paper absolutely required for full completion
There is a lot of backtracking and so, you need to keep a pen and paper near you to take notes, because you might need something very important later on. For some people this might be a fun killer.
Con Not metroidvania
Nothing in the form of powerups,. this is a puzzle game - not a metroidvania.
Con Very limited depth
The core gameplay loop of "jump until stuck, then rotate" is boring and repetitive within the first hour. Aside from this perspective-shifting mechanic, the game does not have much to offer.
Con Limited button mapping support on keyboard
FEZ has a couple of preset control schemes to choose from, but the buttons can't have functions assigned individually.
Con Phil Fish made it
Phil Fish has had a long rap sheet of being incredibly arrogant and toxic in his behavior, purchasing this game is an implicit endorsement of this kind of behavior.
Con Guess-and-check instead of intuitive puzzles
Unlike other great puzzle games like Portal or Braid, many of the levels in Fez are unpredictable. You can't just look at the map and predict exactly what to do. You have to guess and check, and not all of the results are intuitive. While guess-and-check puzzles works well for games like The Witness, it's really tedious in a game like Fez.
Con Loads of backtracking
The world is an intertwined maze that rely on specific portals to travel between. Since the entire game revolves around locating cubes -- a minimum of 32 cubes are required to reach the game's ending (64 cubes and "anti-cubes" exist in total). A considerable amount of backtracking is needed to locate the needed cubes; which are intentionally difficult to find and acquire.
Con Slow gameplay
Navigation isn't quick, and each missed jump can make ascending an area feel like a laborious chore.
Con Frequent crashes on PC
PC version of the game has stability issues. Luckily, FEZ autosaves often so no much progress is lost when the game crashes.
Con Competitive play feels lackluster
Competitive play is not as enjoyable as the co-op modes due to stiff combat. The mechanics of this wear out pretty quickly.