When comparing Guacamelee! Super Turbo Championship Edition vs Insanely Twisted Shadow Planet, the Slant community recommends Guacamelee! Super Turbo Championship Edition for most people. In the question“What are the best local co-op PC games?” Guacamelee! Super Turbo Championship Edition is ranked 28th while Insanely Twisted Shadow Planet is ranked 60th. The most important reason people chose Guacamelee! Super Turbo Championship Edition is:
Attacks in Guacamelee are done with combining lots of different attacks into one devastating and fun to execute combo.
Specs
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Pros
Pro Fun fighting combo system
Attacks in Guacamelee are done with combining lots of different attacks into one devastating and fun to execute combo.
Pro Well executed pop-culture references as well as references of other titles
Pop-culture as well as other popular titles within the metroidvania and platformer genres are referenced throughout the game in various situations for comedic effect. And it's done in a very unobtrusive way as to not be annoying.
Pro Local co-op
Guacamelee has local co-op support.
Pro Game progression through new moves
Areas in the game are unlocked by performing moves on obstructive blocks, which allows your move complexity to increase proportionally with game progression.
Pro Excellent sound design and aesthetic create an immersive, unique world
Normal play has eerie sound effects that make way for wonderful orchestral scores during cut scenes. The overall design of the sound for this game is well thought out.
Pro Minimal story that lets the player get to the meat of the game
There is an intro to the game that sets up the story and from there not much in the way of continuing this though cutscenes. It is up to the player to fill in the blanks with their imagination which lets one get to the gameplay with little interruptions.
Pro 4 player local and online co-op modes
Insanely Twisted Shadow Planet features a four player online and local co-op mode.
Cons
Con Controls on the keyboard don't work that well
The game is clearly designed with a controller in mind. Specifically, a mechanic that allows throwing enemies and various objects uses the analog stick to aim. Aiming using the keyboard is limited to 8 directions and is not sufficiently precise.
Con Subpar combat system
The combat feels clunky in comparison to actual fighting games.
Con Boring and repetitive
Con Short
Only takes a 4 to 5 hours to finish the game.