When comparing Guacamelee! Super Turbo Championship Edition vs Factorio, the Slant community recommends Factorio for most people. In the question“What are the best indie games on Steam?” Factorio is ranked 5th while Guacamelee! Super Turbo Championship Edition is ranked 32nd. The most important reason people chose Factorio is:
With proper planning, users can "code" together very precise ways to create all the things needed for the game, some in very inventive ways that can differ quite a bit. This allows for tons of replayability.
Specs
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Pros
Pro Fun fighting combo system
Attacks in Guacamelee are done with combining lots of different attacks into one devastating and fun to execute combo.
Pro Well executed pop-culture references as well as references of other titles
Pop-culture as well as other popular titles within the metroidvania and platformer genres are referenced throughout the game in various situations for comedic effect. And it's done in a very unobtrusive way as to not be annoying.
Pro Local co-op
Guacamelee has local co-op support.
Pro Game progression through new moves
Areas in the game are unlocked by performing moves on obstructive blocks, which allows your move complexity to increase proportionally with game progression.
Pro Endless solutions
With proper planning, users can "code" together very precise ways to create all the things needed for the game, some in very inventive ways that can differ quite a bit. This allows for tons of replayability.
Pro Under active development
The game is still in Alpha which means endless future possibilities.
Pro Massive and infinite procedurally generated world
The playing world is as large as you want to explore, it automatically generates it as you explore more areas.
Pro Cooperative or PvP building
Factorio also supports multiplayer, allowing many players to cooperate and assist each other, or work against each other in PvP. By default, multiplayer games run the CO-OP freeplay scenario where all players work together to launch a rocket with a satellite into space.
Pro Charming old school graphics
While not the most technically advanced graphics the look of the game is much like a game from the 90s but seeing it in action when an assembly line starts moving there is an impressiveness to it that suits the game quite well.
Cons
Con Controls on the keyboard don't work that well
The game is clearly designed with a controller in mind. Specifically, a mechanic that allows throwing enemies and various objects uses the analog stick to aim. Aiming using the keyboard is limited to 8 directions and is not sufficiently precise.
Con Subpar combat system
The combat feels clunky in comparison to actual fighting games.
Con Can become rather repetitive
There's really little payoff for being able to build really long chains of automation, it usually results in being able to open a new tech tree which allows the player to continue the process of building automation chains ad infinitum, which, admittedly can become rather boring after a while.
Con Still in Early Access
The game is still in Early Access which means there will be bugs as well as missing features.