When comparing Rogue Legacy vs Risk of Rain, the Slant community recommends Risk of Rain for most people. In the question“What are the best low-spec PC games?” Risk of Rain is ranked 58th while Rogue Legacy is ranked 60th. The most important reason people chose Risk of Rain is:
Imagine a small set of DOTA or LOL. These 10 characters can be tankers, DPS, supporters, rangers, carriers, etc depending on your skill and level of use. And they're hard to unlock which makes the challenging to get them even more.
Specs
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Pros
Pro Lineage affects gameplay in an interesting way
Rogue Legacy has an interesting mechanic where each play-through is with a new descendant from the previous character, and they each have various traits and disabilities they inherit that effect how they play.
Pro Tons of replayability through procedurally generated levels
Rogue Legacy has procedurally generated levels, which means every time a player restarts the game it will be a different experience that plays out making for a ton of replayability.
Pro You don't lose purchased loot
The upgrade system in Rogue Legacy works by spending the money you gained in the last level (you lose all your money when you start a new one), with upgrades passing down through generations by being either upgrades to the family manor, or family heirlooms. This way even when the player dies (which happens a lot) the player will not loose their purchased items allowing them to continue without starting completely over.
Pro Lots of upgrades to buy
The upgrade system in Rogue Legacy works by spending the money you gained in the last level (you lose all your money when you start a new one), with upgrades passing down through generations by being either upgrades to the family manor, or family heirlooms.
Pro 10 unique characters
Imagine a small set of DOTA or LOL. These 10 characters can be tankers, DPS, supporters, rangers, carriers, etc depending on your skill and level of use. And they're hard to unlock which makes the challenging to get them even more.
Pro Replayability is high
The levels are generated very randomly making for a unique experience every time the game is played which in turn makes for a ton of replayability.
Pro Time equals difficulty
It gets tougher as time passes by. That means by minute 40, you are playing at hardcore difficulty. This makes for an experience that is good for learning the mechanics as once you can not advance due to the difficulty you will die which means the game has to be repeated which help learn the ins and outs more and more each time it is done.
Pro Fun local and online co-op modes
No need to compete as the multiplayer is all cooperative where each player has to help the other survive the harsh world which is a fun setting for friends as it leaves out any competitiveness.
Cons
Con Repetitive gameplay
Upgraded monsters are just palette shifts of old monsters that throw more projectiles. Even with the upgrade tree and armor/runes, the game always feels the same.
Con Unlocks unclear
The game explanation of how unlocks unlock is not very clear or intuitive making for wasted time trying to figure them out.