When comparing Rogue Legacy vs Crypt of the NecroDancer, the Slant community recommends Crypt of the NecroDancer for most people. In the question“What are the best low-spec PC games?” Crypt of the NecroDancer is ranked 59th while Rogue Legacy is ranked 60th. The most important reason people chose Crypt of the NecroDancer is:
Crypt of the NecroDancer is a dungeon crawler that is also a rhythm game. Your character can move, attack, and use special abilities only to the beat of a level's music. This means you have to split your attention between listening to the music and watching enemy movements. If you miss a beat your character won't do anything, but your enemies still get to move and attack. While the enemies are bound by the same rules as you, they won't ever miss the beat. Fortunately enough, they're always bound to a rhythm, so learning an enemy's rhythm is the key to defeating them. As a result, the gameplay stands out in both the roguelike and rhythm game genre.
Specs
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Pros
Pro Lineage affects gameplay in an interesting way
Rogue Legacy has an interesting mechanic where each play-through is with a new descendant from the previous character, and they each have various traits and disabilities they inherit that effect how they play.
Pro Tons of replayability through procedurally generated levels
Rogue Legacy has procedurally generated levels, which means every time a player restarts the game it will be a different experience that plays out making for a ton of replayability.
Pro You don't lose purchased loot
The upgrade system in Rogue Legacy works by spending the money you gained in the last level (you lose all your money when you start a new one), with upgrades passing down through generations by being either upgrades to the family manor, or family heirlooms. This way even when the player dies (which happens a lot) the player will not loose their purchased items allowing them to continue without starting completely over.
Pro Lots of upgrades to buy
The upgrade system in Rogue Legacy works by spending the money you gained in the last level (you lose all your money when you start a new one), with upgrades passing down through generations by being either upgrades to the family manor, or family heirlooms.
Pro Unique gameplay
Crypt of the NecroDancer is a dungeon crawler that is also a rhythm game. Your character can move, attack, and use special abilities only to the beat of a level's music. This means you have to split your attention between listening to the music and watching enemy movements. If you miss a beat your character won't do anything, but your enemies still get to move and attack. While the enemies are bound by the same rules as you, they won't ever miss the beat. Fortunately enough, they're always bound to a rhythm, so learning an enemy's rhythm is the key to defeating them. As a result, the gameplay stands out in both the roguelike and rhythm game genre.
Pro Fantastic soundtrack
Crypt of the NecroDancer has one of the best soundtracks you'll hear in a video game, featuring EDM, synthwave, and even heavy metal music. Each song has a unique tempo, rhythm, and feel to it, so you'll never get tired of listening to them.
Cons
Con Repetitive gameplay
Upgraded monsters are just palette shifts of old monsters that throw more projectiles. Even with the upgrade tree and armor/runes, the game always feels the same.
Con Extremely hard
The combat in this game has an insanely fast tempo, requiring you to split your attention between the music and the on-screen enemies. Losing focus even for a split-second means you'll probably die, so you'll have to restart the level. At times this will feel really overwhelming, especially if there are many enemies around.
Con Co-op can make the game a lot harder
While Co-op in most games makes a game easier, Crypt of the Necrodancer is the opposite. This boils down to three main reasons.
First, you and your co-op partner have to share money and items. This can lead to two under-equipped characters that struggle with killing enemies and surviving their blows.
Second, there's no splitscreen, meaning your movements need to be in sync with your partners. If you happen to go in the opposite directions, you can get stuck or attract multiple groups of enemies, causing you to get overwhelmed.
Third, you share one beat counter with your co-op partner. So if one if you misses a beat, that's the end of a combo for the both of you. Not keeping up a combo means you'll have less gold and consequently less gear.