When comparing Mark of the Old Ones vs Ori and the Blind Forest: Definitive Edition, the Slant community recommends Ori and the Blind Forest: Definitive Edition for most people. In the question“What are the best metroidvania-style platformers on Linux with great art style?” Ori and the Blind Forest: Definitive Edition is ranked 3rd while Mark of the Old Ones is ranked 5th.
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Pros
Pro Unique, inverse kinematics-based control scheme that allows rarely seen freedom of control
By utilizing an inverse kinematics-based control scheme there is zero need for pre rendered animations for the character. It is animated real time.
Pro Immersive, HP Lovecraft-inspired aesthetic
Mark of the Old Ones has a HP Lovecraft inspired aesthetics and graphics with the protagonist being a tendril laden creature who traverse landscapes that look fitting for any lovecraftian themed title.
Pro Free of restrictive DRM
Without having DRM loaded into the game users can not only play the game without an internet connection but also play it on as many of their compatible devices as they like. On top of this it can also be shared with friends, just as one would have back before DRM existed.
Pro Amazing art and atmosphere
Pro Great soundtrack
Very nicely made music.
Pro Great Metroidvania gameplay
Pro Fantastic soundtrack
Pro Enjoyable gameplay
The controls are intuitive, the difficulty feels just right, the boss encounters are fun, there's a really nice upgrade system, and there are tons of secrets to be found. As a result, Ori and the Blind Forest is an enjoyable experience.
Pro Compelling puzzle design
Pro Available DRM-Free
It took a while, but Ori did eventually release DRM-Free via GOG.
Pro Amazing skills
Amazing upgradeable skill set.
Cons
Con Limited architecture support
Mark of the Old Ones has no plans to create or support a 32bit version of the game which will limited people who are still using older 32bit systems.
Con Non-combat focused
The game is more about puzzle solving and exploration than combat. Unlike traditional Zelda/Metroidvania games.
Con Boring combat system
The combat system is kinda boring and repetitive. It's just about mashing buttons.
Con Really short
I managed to finish the game with nearly everything unlocked and most secrets in a little over 5 hours, on my first playthrough. It's not a game that you can sink a lot of time into.