When comparing Ori and the Blind Forest: Definitive Edition vs Strider, the Slant community recommends Ori and the Blind Forest: Definitive Edition for most people. In the question“What are the best metroidvania games for PC?” Ori and the Blind Forest: Definitive Edition is ranked 3rd while Strider is ranked 5th.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Amazing art and atmosphere
Pro Great soundtrack
Very nicely made music.
Pro Great Metroidvania gameplay
Pro Fantastic soundtrack
Pro Enjoyable gameplay
The controls are intuitive, the difficulty feels just right, the boss encounters are fun, there's a really nice upgrade system, and there are tons of secrets to be found. As a result, Ori and the Blind Forest is an enjoyable experience.
Pro Compelling puzzle design
Pro Available DRM-Free
It took a while, but Ori did eventually release DRM-Free via GOG.
Pro Amazing skills
Amazing upgradeable skill set.
Pro Fast, fun combat
Strider is a really fast-paced side-scrolling hack and slash. The enemies will never stop trying to shoot your or end you in any way possible. This could easily become punishingly difficult, but is avoided thanks to the very responsive controls. You'll scale walls and kill groups of enemies within seconds, which truly makes you feel like an assassin with inhuman reflexes.
The boss fights increase the tempo and may seem really cheap at first. Luckily, you'll learn their abilities over time, which will allow you to predict and counter them all. Defeating a boss without taking a single hit feels incredibly satisfying.
Pro Tons of collectibles
You can find new upgrades, concept art, story info, character info, and costumes during the game. There are also hidden challenges such as Survival and Beacon. Only the upgrades are marked on the map, so the rest can be difficult to find, making 100% completion a tough goal to reach.
Pro Big game world that rewards exploration
The world of Strider is massive city where you'll be climbing a lot of high walls and tall buildings. It also hides a lot of upgrades that will help you clear a level or beat a boss a lot easier. Most of these can only be accessed later when you have the right type of weapon (similar to Metroid Prime). So you'll be spending a lot of time exploring (backtracking) if you decide to access these new locations.
Cons
Con Non-combat focused
The game is more about puzzle solving and exploration than combat. Unlike traditional Zelda/Metroidvania games.
Con Boring combat system
The combat system is kinda boring and repetitive. It's just about mashing buttons.
Con Really short
I managed to finish the game with nearly everything unlocked and most secrets in a little over 5 hours, on my first playthrough. It's not a game that you can sink a lot of time into.
Con Cannot skip pre-boss chatter
This is not an issue if you don't die to a boss, but if you do, you have to sit through their introduction and banter every time. You cannot skip talk scenes you've already seen. The final boss, in particular, is quite the chatter-box.
Con No "Fast-Travel" really
It is a big game world, and most of the time you are stuck exploring it all by foot. There is something that lets you travel between areas, but they are few and far between and not really all that helpful. Plus, it is unlocked fairly late into the game. If you know there is something you need to return to on the other side of the game, you are in for a good hike.
Con Story is not explained
Strider has a very simple "good guy defeats evil tyrant" type of story, but none of the characters are truly fleshed out.