When comparing Ori and the Blind Forest: Definitive Edition vs Braid, the Slant community recommends Braid for most people. In the question“What are the best indie games on Steam?” Braid is ranked 21st while Ori and the Blind Forest: Definitive Edition is ranked 29th. The most important reason people chose Braid is:
On the outset, Braid looks like any other platformer but once any time is spent with the game, users soon find that the puzzles are deviously difficult, forcing users to think outside of the box and even time itself.
Specs
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Pros
Pro Amazing art and atmosphere
Pro Great soundtrack
Very nicely made music.
Pro Great Metroidvania gameplay
Pro Fantastic soundtrack
Pro Enjoyable gameplay
The controls are intuitive, the difficulty feels just right, the boss encounters are fun, there's a really nice upgrade system, and there are tons of secrets to be found. As a result, Ori and the Blind Forest is an enjoyable experience.
Pro Compelling puzzle design
Pro Available DRM-Free
It took a while, but Ori did eventually release DRM-Free via GOG.
Pro Amazing skills
Amazing upgradeable skill set.
Pro Wonderfully challenging
On the outset, Braid looks like any other platformer but once any time is spent with the game, users soon find that the puzzles are deviously difficult, forcing users to think outside of the box and even time itself.
Pro Clever game mechanics
Braid utilizes a rewind mechanic wherein the player can rewind the action in the game at any time. This is coupled with puzzle layouts to each lever where the player has to use the rewind mechanics to reach certain spots in a level.
Pro Most brilliant puzzle mechanic and unique art style
Nearly the father of indies and an amazing experience that never gets old. A very unique experience.
Pro Unisual mechanics for genre
Time control is not much used in games of that type. Espesially when its used like core mechanic of the game.
Pro An ambiguous, yet impactful retelling of a man's downfall and a warning to others
Braid is a story about loss and obsessiveness and how those forces drive the hunt for redemption.
Cons
Con Non-combat focused
The game is more about puzzle solving and exploration than combat. Unlike traditional Zelda/Metroidvania games.
Con Boring combat system
The combat system is kinda boring and repetitive. It's just about mashing buttons.
Con Really short
I managed to finish the game with nearly everything unlocked and most secrets in a little over 5 hours, on my first playthrough. It's not a game that you can sink a lot of time into.
Con Story is depressing
There is a definite sense of melancholy while playing this game which can make for a depressing experience while playing the game, which may reduce the amount of time played.