When comparing Borderlands 2 vs Counter-Strike: Global Offensive, the Slant community recommends Counter-Strike: Global Offensive for most people. In the question“What are the best LAN party PC games?” Counter-Strike: Global Offensive is ranked 15th while Borderlands 2 is ranked 91st. The most important reason people chose Counter-Strike: Global Offensive is:
Each round of CS feels more like a game driven more by careful tactics than a frivolous fast-paced and lethal paintball arena of which too many modern First-Person Shooters are guilty of. Positioning, timing and thinking are key ingredients of a successful game and cooperation is crucial if you want to win.
Specs
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Pros
Pro Actual couch co-op that can also be played online
Those playing on local split-screen can play online with others at the same time. This way even if playing locally with a friend, both can experience online play on the same machine and screen.
Pro Complimentary classes that are great for teamwork based co-op
The varying classes and play styles are designed to work together and promote co-op play. One player may be a tank, with large guns and durable shields, while another may have medic abilities and a long-range sniper rifle. This makes for a scenario where each class compliments each other, which is a fun way to play together.
Pro Cl4p-trap for the win <3
Clap trap <3
Pro So much loot, that you will barely see any twice
Borderlands 2 makes it feel like Christmas every time you kill an enemy or open a chest. Whether it's ammo or health or a new and better weapon, whatever you find will reward your curiosity and pique your appetite for more. The potential to find the best loot in the most humble locations makes killing enemies and finding chests incredibly exciting and satisfying. While many loot-based games succeed due to this mechanic, Borderlands 2 surpasses the competition by delivering randomized goodies with unique appearances and stats.
The guns and items in Borderlands 2 have distinct visual features depending on their attributes. For example, a gun with a melee attack bonus might have a blade on it. The customization goes beyond pallet swapping (where the only difference is the color), which leads players to become much more attached to their guns than a bunch of polygons should make them.
You will also find tons and tons of different types of guns. Six different types of guns exist in the game. Each gun can be made by one of eight different manufacturers. Each gun is also made of five additional parts. All of which are generated randomly. With the many millions of combinations available, you never know what attributes the next gun you will find will have. This also gives a slightly different experience to each playthrough, because it’s entirely unpredictable what weapons you will find and when.
Pro Contains fun low-brow humor that can still be serious when it needs to be
Despite being an in-your-face action game with an ostensibly serious plot, Borderlands 2 features a fun-loving sense of humor. This is exaggerated in the sidequests, which feature some of the funniest and most creative writing. This helps the player dive into the main plot while also having the choice to go on sidequests that offer an expanded sense of humor.
The humor is often based on popular memes or lowbrow concepts, which should appeal to a wide range of players.
Pro Each playthrough is a different experience
Borderlands 2 is all about options. With near-infinite weapon options and six character classes, you can play the game multiple times and have a different experience each time. The classes have multiple skill trees that let you tweak your character’s moves and abilities to match how you want to play. This all adds up to a gaming experience that is difficult to beat for customizability.
Pro Stylish comic book like art style that breaks from the herd
The solid black outlines and bright colors make this game look great and stand out from other first-person shooters. The artistic style is similar to the art in comics, clean and bright and breaks with the trend of gray and brown in recent FPS video games.
Pro Runs well on low-spec hardware
It even runs well on a core2duo from 2007, and the comic look is timeless without looking outdated.
Pro Driven by tactics and cooperation
Each round of CS feels more like a game driven more by careful tactics than a frivolous fast-paced and lethal paintball arena of which too many modern First-Person Shooters are guilty of.
Positioning, timing and thinking are key ingredients of a successful game and cooperation is crucial if you want to win.
Pro Runs well on most hardware and even on older hardware
It's a very optimized game and runs smoothly on even outdated hardware.
Pro Carefully-executed changes to existing maps
The updates and improvements made to existing maps have been pretty clever and useful.
For example, cracked glass is more opaque, making it harder to go on a sniping rampage. Or the stairway which was added to the bottom of de_dust made the route more viable for the Terrorists, while keeping the original purpose of that area serving as a bottleneck.
Pro Will be familiar to CS 1.6 and CS: Source players
Counter-Strike: Global Offensive builds on the strengths of its predecessors, even though those predecessors have been constantly improving for over a decade now.
Nonetheless, Counter-Strike veterans will feel right at home in Global Offensive, albeit with some minor differences. The MP5 is now the MP7, The TMP has left its place to the MP9 and you can't attach a suppressor to the M4.
Cons
Con Gameplay can become repetitive
The best strategy is often to run away, take cover, shoot, and repeat. The AI doesn't do much to pursue you, which gives the player a significant advantage and makes patience vital. It can also lead to long firefights with little actual danger – a recipe for boredom.
Con Boring bulletsponge enemies
A lot of the enemies, and especially bosses, are just bulletsponges that require no different tactics in place to beat them.
Con There is little actual cooperation between players
Most of the "cooperation" in Borderlands 2 is limited to shooting the same mob. There are almost no skills or perks that integrate with other characters in a meaningful way (there are a few stat bonuses, but that's pretty much it).
Con Tedious to check gun stats
Being forced to check the stats on each gun you find in order to be able to compare it to the items already in your inventory can become tedious.
Con Limited visual customization of characters
For a game that is full of choices, Borderlands 2 is somehow lacking in visual customization options for the player’s character. There is no way to customize the characters’ faces or body styles; for the most part all that can be changed is the color of their outfit. This can lead to online games full of identical characters, which is not only confusing but also makes it difficult to feel any sort of pride or ownership over your character.
Con Unbalanced enemies
Whether by bugs or by poor design, you may be fighting weak minions at one moment and an enemy that's stronger than the final boss at the other, Crystalisks are almost immune to DLCs characters due to bugs, Pyrotrashers can instakill players just by spawning, the second boss represents a huge difficulty spike right at the beginning, some mini-bosses like Saturn can easily down the player in half the time that the final boss while having roughly the same HP.
Con More tedious with each run
Each time you try to play again in a new difficulty the game becomes even more grindy, slow and brutal.
After the first playthrough a lot of strategies and builds become useless and after the second one only the most OP synergies and builds have a chance to survive, so get ready to search up in google and grind for the most OP stuff you can find.
Con Overrated
It gets old doing the same thing over and over.
Con NPC always talk in the background or HUD
You can't have a funny conversation or nice conversation with your friend, you need to listen to a NPC scream, cry, rant on your ears all along.
Con Tons of jokes just don't land
Yes there are some good jokes that could make you laugh, but you need to hear 150 unfunny forced jokes to get there.
Con Potential lost loot due to sharing
Loot isn't reserved for each individual player when playing co-op, meaning the first person to get to the loot can take as much of it as they want. This can lead to contention between co-op players, which defeats the purpose of cooperative play.
Con Has a large skill gap
Since it's a pretty old game, most players are veterans at this point and have been playing for a long time. This may make it hard for newer players to jump in and play.
Con Can have a bad community
As it is a large game, it should come as no surprise that the community just won't be up to par. You may be kicked for strange reasons (like bottom scoring or the all too common random hacking accusation) and many could give you a 7 day ban. It can be very frustrating as missions in the mission system require you to play certain things while crossing your fingers.
Con New maps and modes feel pretty mediocre
Even though old maps have been revisited and improved by a wide margin, new maps and modes released with CS:GO are pretty mediocre.
Half of the maps available are locked under Arms Race (which is a re-imagining of the original community-created GunGame) and Demolition (GunGame without insta-respawn and bomb defusal) modes.
These game modes feel pretty safe and unimaginative, especially for veterans who have played their predecessor.
Some of the new maps are pretty compact and designed to act as instant-action meat-grinders akin to modern FPS (like Call of Duty) instead of requiring any tactics to win.
Con Hard to see if you are hitting someone
One of the things that were changed in CS:GO is firing feedback.
When someone is shot in GO, they don't wince, there's only a small amount of blood and audio that conveys the information that you are actually hitting someone. But omitting wince animation from character models makes it harder to see if you are actually hitting another player, especially at distance.
Con Less time spent playing a game
This is a feature that makes kills and hits (no health regeneration) more impactful, but also a lot less time is spent playing the game, especially if you die early to a sniper peek. Newbies will be playing a lot less of the game than more experienced players.