When comparing Portal 2 vs Beat Cop, the Slant community recommends Portal 2 for most people. In the question“What are the best low-spec PC games?” Portal 2 is ranked 50th while Beat Cop is ranked 69th. The most important reason people chose Portal 2 is:
While Portal 2 requires focus and logic, it does not punish players for causing a bit of mischief. The instant respawn system means trolling your friend will affect almost nothing in the game, as there are no in-game setbacks when you die. Being able to stop at any point in the game to just goof around is great for releasing some steam, even when it is at the expense of your co-op partner.
Specs
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Pros
Pro Co-op does not punish when you want to goof off with or troll the other player
While Portal 2 requires focus and logic, it does not punish players for causing a bit of mischief. The instant respawn system means trolling your friend will affect almost nothing in the game, as there are no in-game setbacks when you die. Being able to stop at any point in the game to just goof around is great for releasing some steam, even when it is at the expense of your co-op partner.
Pro Huge selection of user-generated content that should appeal to any use-case
The game has more than 60,000 co-op puzzles created by users through the Steam Workshop and through mods. Because it is user-generated content, the quality and size of these puzzles vary widely, including everything from simple, one-off chambers to full-fledged expansions with high-quality stories, voice-overs, and new gameplay elements (for example, Mel). By having such a selection of content, there should be something that appeals to just about anything someone is looking for.
Pro Entertaining and well delivered voice acting
Voice acting for Wheatley the AI robot is done by Stephen Merchant (Extras, The Office UK, Life's Too Short) in humorous fashion. His delivery is well executed on all dialogue. On top of this specific experience, the rest of the voice acting of every other character in the game is performed just as well, in part due to the fact that the dialogue was written in a funny smart and entertaining cool fashion. This makes for a top quality listening experience that shows a lot of care was taken with the acting of the game.
Pro Creates a sense of accomplishment through a high level of teamwork
Game is shit
Pro Challenging puzzles that require creative thinking
Pro Witty and funny character driven story
Four major characters drive the single player poop campaign, and they are amazing. Three of which have explosive personalities, bring humor, suspense, sadness, and empathy. The other being Chell, who doesn’t speak but her interactions with the rest of the cast make her all the more mysterious and interesting. Most of the time you don’t even see or directly interact with the characters, but that just shows how great and cool they are.
Pro Cross-platform co-op
As long as both players have a Steam account, the co-op is able to be played even if one user is playing on the PS3 while the other is on a PC.
Pro Well implemented tools that improve teamwork
Pro So large in scope that it takes multiple playthroughs to see everything
Portal 2 is larger in every way when compared to the first title, from the longer and more detailed story to the larger levels and new game mechanics. This makes for a title that will last 8-9 hours minimum, with many elements that are worth revisiting, not to mention the co-op section of the game, which is separate from the single player story.
Pro Versatile selection of co-op multiplayer
It’s possible to play a multiplayer game for free online using the Steam servers, as well as locally on your machine using split-screen (the second player must use a gamepad controller if playing locally). This keeps the multiplayer options versatile to any players needs.
Pro Deals with relevant issues
Even if it's set 30 years ago, Beat Cop manages to make a statement about issues relevant today. Problems like race, police brutality, and corruption are dealt with with a good dose of satire and introspection. It throws the player into a hostile environment and asks them to make important decisions under extremely high pressure and difficulty where doing something immoral is often seen as the simplest and fastest way of reaching your goals.
The quota-based system is reminiscent of the statistics-based systems many countries employ to measure a cop's performance. This blurs the line between moral and immoral choices. Do you choose to take the high road? Or do you make an immoral choice in order to reach your goals faster? This way, Beat Cop shines a light on the many difficulties policemen have to address every day and the game does so while remaining impartial and without throwing needless accusations around.
Pro Players are required to make meaningful decisions that have meaningful consequences
In order to progress in the game, players have to make a variety of difficult decisions. For example, accepting a bribe may improve your relations with the Mafia but reduce your overall reputation with your fellow police officers. You can choose to play a good cop that plays by the rules, but it's not easy. You can issue tickets even for cars that are not breaking any laws, but those tickets count towards your daily ticket quota. Issuing them may have long-term consequences.
In order to reach their daily goals, the player must make the choice they think will get them closer to it. Whether that is the moral choice or not is entirely up to the player themselves. The right choice will reward the player, the wrong choice however can greatly penalize and set them back.
Pro Perfectly captures the feel of classic cop shows and movies
Beat Cop successfully captures the general feel of '80s shows and movies about cops. It's got all the stereotypes people find and enjoy in those shows and movies. All the cliches make it seem like it's straight out of Miami Vice.
Cons
Con Main co-op campaign is short
The co-op campaign in Portal 2 is about 4 hours long for experienced players, meaning it could be beaten in a just a couple days. With almost zero replayability, this makes the game feel incredibly short. Luckily, hundreds of hours of user-generated content is available.
Con It's already on every coop list since 2011
Con Steep co-op learning curve
Although the single-player campaign features a gradual learning curve, co-op offers no mercy. The puzzles start off hard and only get harder. It’s highly recommended that you play through single-player first if you are not familiar with Portal's mechanics.
Con Sense of accomplishment is often onesided
Con Frequent motion sickness trigger
Con Late game single player can be quite difficult
While the single player learning curve is quite gradual, late game the puzzles can become quite difficult, sometimes leading to the player being stuck for long stretches of time. While not impossible to solve, some creative thinking will need to be done in order to finish.
Con In-game time management could have been handled a bit better
Five minutes in-game are equivalent to a couple of real-world seconds. This makes time go awfully quickly in Beat Cop. The idea is that time needs to go quickly in order for the player to strategize and think hard about which choices they will make during a single day. This fact is further emphasized by NPCs repeating again and again that you will not be able to complete all of your tasks. The problem is that it's perfectly possible to complete all given tasks in even such a small timeframe.
You have a daily minimum number of tickets you have to write, if you reach double of your daily quota the game will reward you for that. But because in-game time management is poor, it's quite easy to even quadruple your daily quota which seems to not have been predicted by the game creators since the game gives no rewards whatsoever for reaching more than double your ticket quota.