When comparing Monaco: What's Yours Is Mine vs Lara Croft and the Guardian of Light, the Slant community recommends Monaco: What's Yours Is Mine for most people. In the question“What are the best Online Co-Op games on Steam?” Monaco: What's Yours Is Mine is ranked 11th while Lara Croft and the Guardian of Light is ranked 31st. The most important reason people chose Monaco: What's Yours Is Mine is:
Monaco implements a line-of-sight system that many top-down games forgo. By taking advantage of this, the player does not know what awaits around the corner, which helps keep the tension and excitement levels of the game high.
Specs
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Pros
Pro Concealing line-of-sight system that keeps the player guessing what's next
Monaco implements a line-of-sight system that many top-down games forgo. By taking advantage of this, the player does not know what awaits around the corner, which helps keep the tension and excitement levels of the game high.
Pro Fun chaotic mix of early level cooperation that requires late game competition to win
Co-op mode often descends into chaotic fun as people try to work together to complete the objectives while still competing against one another to steal the most money and get the highest score. This creates a scenario where you will need to cooperate with your team of players, but still maintain enough wherewithal in order to steal more than anyone else, while they are doing the same. It is definitely a mix of gameplay that is at odds with itself, which can create some pretty fun scenarios where you can stab your teammates in the back.
Pro Minimalistic art style that you would not think is able to capture the French Riviera setting, but does so perfectly
The minimalist art style is strikingly beautiful. The glowing French Rivera is represented in vibrant pixels that evoke a feeling of the lights and energy one would expect of such a location.
Pro Refreshing co-op that actually requires everyone to work together, no single person can carry the group
Unlike many games where the strongest players can carry the group along, Monaco requires the participation of every player in order to succeed – giving everyone a chance to feel like the hero.
Pro The dynamic soundtrack morphs to fit each scenario of the game perfectly
The soundtrack by Grammy-nominated composer Austin Wintory is a jazz-themed composition that adapts to the situation you’re in – remaining subtle while you’re unnoticed and kicking into high gear when you’re wreaking havoc.
Pro No need for third party VoIP clients, it is built in
A built-in VoIP system lets you speak to your teammates in real time. This is a great feature for a game that requires such excellent teamwork and that relies on the social aspect for so much of the fun.
Pro Teamwork is essential
Each character has different skills and weapons that must be used in tandem to solve puzzles.
Pro Lots of puzzles
The game offers a wide variety of puzzles. You must use the two characters’ different skills in combination to solve them, which requires a good bit of critical thinking.
Cons
Con Art style can lead to confusion
In a frantic game like Monaco, the distinction between a door and a light switch can be a life-or-death mistake. The minimalist design can be very pretty, but may also be very irritating in situations where time is short.
Con Requires all players to be good enough
Monaco is not a very good game for adults and children to play together. It can be frustrating when the players' skill levels are too mismatched.
Con Some balancing issues
Some sections feature overpowered enemies that feel more like a cheap trick than a challenge. These parts are few, but they are particularly frustrating.
Con Puzzles can be simplistic
The puzzles are often easy to solve; implementing the solution may be more difficult than figuring it out.
Con Story is somewhat weak
The plot is cheesy and not very memorable. It’s only real purpose is to set up the various scenarios and puzzles that you have to solve.
Con Poor dialogue
The dialogue in the game definitely took a back seat. It is often cheesy and doesn’t flesh out the game world or the characters very well.