When comparing Dungeon Defenders vs Dying Light, the Slant community recommends Dungeon Defenders for most people. In the question“What are the best 4-player local multiplayer games on Steam?” Dungeon Defenders is ranked 24th while Dying Light is ranked 33rd. The most important reason people chose Dungeon Defenders is:
Dungeon Defenders is a mix of many genres, resulting in game that feels original (although it leans most heavily on the tower defense model). This originality creates a situation where the game still feels familiar enough to grasp the gameplay, while still keeping things fresh enough for those familiar with the genres combined in the game.
Specs
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Pros
Pro A mix of tower defense, FPS, and RPG mechanics creates original feeling gameplay
Dungeon Defenders is a mix of many genres, resulting in game that feels original (although it leans most heavily on the tower defense model). This originality creates a situation where the game still feels familiar enough to grasp the gameplay, while still keeping things fresh enough for those familiar with the genres combined in the game.
Pro Combining numerous weapon loadouts with many character classes allows for a ton of replayability
Due to the wide assortment of classes and loadouts, replayability is pretty high. Each class has its own skills, each weapon will require different strategies. Mixing these together allows for numerous possibilities in gameplay.
Pro Fluid parkour movement
The main protagonist is capable of scaling buildings, jumping over obstacles and vaulting over zombies with ease making traversing the open world city a lot more enjoyable.
Pro Expansive weapon-crafting system
There are blueprints found throughout the gameworld that can be used to modify existing weapons in a wide variety of ways by adding various elements to them and creating weapons such as enemy seeking grenades, exploding throwing stars, and makeshift bats with nails through them.
Pro Satisfying combat
The combat is impactful, visceral and offers a great deal of variety in terms of available weapons and different enemy types. It presents a reasonable amount of challenge that is rewarding to overcome and offers multiple ways of emerging victorious in each encounter.
Pro Enjoyable co-operative multiplayer
Dying light features up to four player LAN and online co-op.
Pro Rewarding side-missions
There's a wide variety of side-quests and a large chunk of them are multi-part adventures with great storytelling.
Cons
Con The screen
Dungeon defenders screen should give everyone the same amount of screen.
Con Single player is boring
Dungeon Defenders shines in its multiplayer mode, but playing alone is just boring.
Con Repetitive gameplay
Once you've played a few maps you'll have a taste of everything this game has to offer.
Con Poor VR UI
Things such as subtitles, instructions, menus, prompts, etc are hard to see clearly.
Con VR has a downgraded visual experience
VR version of the game is low fidelity and introduces visual glitches that the standard version doesn't have.
Con Poor plot and characters
The story is nothing new with many elements that are too familiar at this point. A Reluctant hero and a cold government agent mixed with a plot that can bee seen from miles away points to a lack of imagination while trying to create a game for the masses.
Con Poor multithreading
Sadly Dying Light does not do multi-threading very well which results in low framerates. For a modern game that is to be played on consoles with 8 cores or PCs that also have multiple cores, to not take advantage of proper multi-threading is pretty mind boggling. Really it just comes down to laziness, something that is not new to Techland and their poorly optimized ports.
Con Enabling VR support isn't straightforward
Enabling VR support requires editing config files. Instructions can be found here.
Con VR may cause motion sickness
In addition to some minor persistence issues, there are some sensory information mismatch issues created by the in-game characters movements and players stationary position that can easily induce nausea. The issue is a lot more prominent during cut-scenes that take the control away from the player completely.