When comparing Dungeons & Dragons: Chronicles of Mystara vs Worms Armageddon, the Slant community recommends Dungeons & Dragons: Chronicles of Mystara for most people. In the question“What are the best local co-op PC games?” Dungeons & Dragons: Chronicles of Mystara is ranked 16th while Worms Armageddon is ranked 24th. The most important reason people chose Dungeons & Dragons: Chronicles of Mystara is:
Branching paths, item shops with usable inventory, and special player abilities make this game more like an action RPG than a side-scrolling beat 'em up.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Not just a normal beat 'em up
Branching paths, item shops with usable inventory, and special player abilities make this game more like an action RPG than a side-scrolling beat 'em up.
Pro Allows for 4-player co-op, just like in the arcades
Dungeons & Dragons: Chronicles of Mystara supports 4-player local and online co-op play, which reflects the old arcade setups that allowed four players to play together.
Pro Widescreen support
Original arcade games of this era were 4:3; it’s nice that the developers included a widescreen mode for modern monitor support.
Pro Challenges and trophies
Challenges and trophies are new additions to the game that extend gameplay by introducing more objectives. They are also a source of pride – and bragging rights – for players who have managed to complete them.
Pro Allows for large multiplayer battles
Up to 6 teams, each with up to 8 worms can be present in the game.
Pro Easily practice in single player
Upon Armageddons release this was the first Worms title to have a single player campaign. This allows for a great way to practice before going online to play, which can be difficult due to being matched with players with a higher skill level.
Pro Easy to access multiplayer
Due to Worms Armageddons integrated Worms.net server the multiplayer is simple to join making for an intuitive online experience.
Cons
Con Short gameplay
The games last about two hours – quite short by modern standards. However, this is to be expected because they are ports of classic arcade games that were intended to be beaten in a single sitting.
Con Co-op is spotty and limited
There is no way to mix local and online players, so it has to be one or the other. On top of that, the netcode seems poor and disconnects can happen.
Con Single player puzzles are frustrating
Many of the single player campaigns are difficult due to frustrating puzzles that can take many tries to complete. As much as it is nice to have a single player campaign the real meat of the game is meant to be in the multiplayer, which shows in the design of these single player missions.