When comparing Dungeons & Dragons: Chronicles of Mystara vs Braid, the Slant community recommends Dungeons & Dragons: Chronicles of Mystara for most people. In the question“What are the best low-spec PC games?” Dungeons & Dragons: Chronicles of Mystara is ranked 12th while Braid is ranked 62nd. The most important reason people chose Dungeons & Dragons: Chronicles of Mystara is:
Branching paths, item shops with usable inventory, and special player abilities make this game more like an action RPG than a side-scrolling beat 'em up.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Not just a normal beat 'em up
Branching paths, item shops with usable inventory, and special player abilities make this game more like an action RPG than a side-scrolling beat 'em up.
Pro Allows for 4-player co-op, just like in the arcades
Dungeons & Dragons: Chronicles of Mystara supports 4-player local and online co-op play, which reflects the old arcade setups that allowed four players to play together.
Pro Widescreen support
Original arcade games of this era were 4:3; it’s nice that the developers included a widescreen mode for modern monitor support.
Pro Challenges and trophies
Challenges and trophies are new additions to the game that extend gameplay by introducing more objectives. They are also a source of pride – and bragging rights – for players who have managed to complete them.
Pro Wonderfully challenging
On the outset, Braid looks like any other platformer but once any time is spent with the game, users soon find that the puzzles are deviously difficult, forcing users to think outside of the box and even time itself.
Pro Clever game mechanics
Braid utilizes a rewind mechanic wherein the player can rewind the action in the game at any time. This is coupled with puzzle layouts to each lever where the player has to use the rewind mechanics to reach certain spots in a level.
Pro Most brilliant puzzle mechanic and unique art style
Nearly the father of indies and an amazing experience that never gets old. A very unique experience.
Pro Unisual mechanics for genre
Time control is not much used in games of that type. Espesially when its used like core mechanic of the game.
Pro An ambiguous, yet impactful retelling of a man's downfall and a warning to others
Braid is a story about loss and obsessiveness and how those forces drive the hunt for redemption.
Cons
Con Short gameplay
The games last about two hours – quite short by modern standards. However, this is to be expected because they are ports of classic arcade games that were intended to be beaten in a single sitting.
Con Co-op is spotty and limited
There is no way to mix local and online players, so it has to be one or the other. On top of that, the netcode seems poor and disconnects can happen.
Con Story is depressing
There is a definite sense of melancholy while playing this game which can make for a depressing experience while playing the game, which may reduce the amount of time played.