When comparing Borderlands: The Pre-Sequel vs Overwatch, the Slant community recommends Borderlands: The Pre-Sequel for most people. In the question“What are the best LAN party PC games?” Borderlands: The Pre-Sequel is ranked 75th while Overwatch is ranked 86th. The most important reason people chose Borderlands: The Pre-Sequel is:
The end game is the best part of Borderlands: The Pre-Sequel as it requires the player to make the most of their skill and experience while utilizing all of their abilities and weapons. It is quite a balancing act, and when you pull it off it’s very exhilarating.
Specs
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Pros
Pro End game takes advantage of all players’ skills and weapons
The end game is the best part of Borderlands: The Pre-Sequel as it requires the player to make the most of their skill and experience while utilizing all of their abilities and weapons. It is quite a balancing act, and when you pull it off it’s very exhilarating.
Pro Low gravity effects
The new low gravity effects work quite well, giving players more of a chance to put distance between themselves and their targets. This makes sniping a lot more viable than in previous Borderlands titles.
Pro Four new playable characters each with different acting special abilities
Borderlands: The Pre-Sequel has four new playable characters in the game, each with action skills that feel completely different from one another. The action skill trees add further levels of customization depending on what areas in the tree you choose to level up.
Pro Competitive game
Every gameplay mechanic is well though out and predictable making it great for competitive play. The game also features a competitive game mode that works great.
Pro Unique FPS gameplay
Overwatch combines traditional team-based FPS elements and MOBA-esqe characters with unique abilities and weapons. You'll still be shooting and bashing your way to victory, but instead of picking different weapons, you'll be often switching between one of the many characters. Each character has its own strengths, weaknesses, and unique playstyle.
For example, there's Tracer that dual wields handguns, is pretty quick on her feet, and can rewind time when in a tough spot, which makes her well suited to hit-and-run tactics. However, she has poor aim and low health, so you have to be a lot more careful when playing as her.
Another example would be the very durable Reinhardt who has high health and armor. He's able to protect his allies and himself with a projected energy shield while moving at a slower rate. Unfortunately, his only real means of attacking is a giant hammer, so fast characters or characters with a long range can easily outmaneuver him.
As a result, Overwatch not only rewards accurate shooting, but also quick decision making and clever use of your abilities, creating gameplay that feels different from most competitive FPS games.
Pro Tons of unlockables to keep you playing
Each playable character in the game can have more than 90 different unlocks such character skins, color schemes, emotes, and victory poses. While these don't affect gameplay, they allow you to create a personalized character you can feel more attached to. This gives additional goals for both regular players and completionists, keeping the game interesting for a long time.
Pro Simple to learn and play
While Overwatch has MOBA elements, it's very simple at its core, you just shoot the enemy and take objectives. It may take a couple matches to get the basic down, but from then on it's gonna be a blast. This makes it a lot more accessible than most MOBA-esque titles that take a really long time to learn and master.
Pro Variety of maps to keep gameplay interesting
Overwatch currently has 16 maps, which includes a Moon colony, an encampment in Antarctica, and various futuristic cityscapes. The distinct themes, color palettes, and layouts make each of the maps feel and play differently, keeping the gameplay fresh for a long time.
Pro Beautiful graphics
Highly detailed character models, weapons, and environments, smooth animations, distinct particle effects, a vivid color palette, great lighting, and intricate shadow mapping make Overwatch a joy to experience.
Cons
Con Poor writing
The writing in Borderlands: The Pre-Sequel is nowhere near as good as in Borderlands 2. The jokes often fall flat or seem like total non sequiturs. Some players may also object to the prevalence that the writing gives to social issues; this has been described as pandering to a certain audience by some critics.
Con Side missions all the same
The side missions of the game are all very similar: Travel to an area on the map, use a key, and maybe kill some bad guys while accomplishing this mundane task.
Con Short
Even if you complete all of the side quests, the game only lasts about 25 hours. Purchasing DLCs or playing through additional times with other characters can extend this considerably.
Con Loot feels limited
Unlike past Bordelands games, the loot in Borderlands: The Pre-Sequel feels very limited. Legendary items are almost impossible to find in chests or from enemies; it’s more likely you will find them in an item shop. This means you may have to spend hours grinding for cash in order to purchase the weapons that never drop.
Con Not for solo players
Overwatch is all about team compositions, cooperation, and communication. If you prefer a more solo-oriented playstyle, this game might not be as fun for you since it's very hard to win a match with your abilities alone.
Con No content creation tools
You can't create custom maps or game modes, which considerably limits how much the community can contribute for keeping the game fresh and exciting. This is a step back when you look at the Warcraft 3 map editor, which helped the game stay popular a decade after its release even without regular updates from Blizzard.
Con Lacking in story
Even though Overwatch has a very detailed world and distinct characters, it doesn't ever delve into the history of the world or overarching story of each character. All you ever get are vague hints in voiceover lines and writings found in the environment.