When comparing Borderlands: The Pre-Sequel vs Shadow Warrior 2, the Slant community recommends Shadow Warrior 2 for most people. In the question“What are the best games on Steam with a co-op campaign?” Shadow Warrior 2 is ranked 10th while Borderlands: The Pre-Sequel is ranked 16th. The most important reason people chose Shadow Warrior 2 is:
Melee combat has been done in the past in FPS games, but SW2 pulls off this combat exceedingly well. Not only is if fun to run and gun in the game but it is even more fun to run around with a sword (or many of the other crazy melee weapons) hacking up demons. The melee combat feels intuitive and smooth, not as a secondary attack but one that is part and parcel of the gameplay.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro End game takes advantage of all players’ skills and weapons
The end game is the best part of Borderlands: The Pre-Sequel as it requires the player to make the most of their skill and experience while utilizing all of their abilities and weapons. It is quite a balancing act, and when you pull it off it’s very exhilarating.
Pro Low gravity effects
The new low gravity effects work quite well, giving players more of a chance to put distance between themselves and their targets. This makes sniping a lot more viable than in previous Borderlands titles.
Pro Four new playable characters each with different acting special abilities
Borderlands: The Pre-Sequel has four new playable characters in the game, each with action skills that feel completely different from one another. The action skill trees add further levels of customization depending on what areas in the tree you choose to level up.
Pro Fun and well designed melee combat
Melee combat has been done in the past in FPS games, but SW2 pulls off this combat exceedingly well. Not only is if fun to run and gun in the game but it is even more fun to run around with a sword (or many of the other crazy melee weapons) hacking up demons. The melee combat feels intuitive and smooth, not as a secondary attack but one that is part and parcel of the gameplay.
Pro Unique experience for each player of the game
Every level is procedurally generated with random spawning enemies, this allows for each level of the game to play out differently for every person playing. While the assets will be mostly the same as well as the enemies, the placement of them will be different, which makes for a lot of good replayability due to these changes as well as makes for unique experiences for all.
Cons
Con Poor writing
The writing in Borderlands: The Pre-Sequel is nowhere near as good as in Borderlands 2. The jokes often fall flat or seem like total non sequiturs. Some players may also object to the prevalence that the writing gives to social issues; this has been described as pandering to a certain audience by some critics.
Con Side missions all the same
The side missions of the game are all very similar: Travel to an area on the map, use a key, and maybe kill some bad guys while accomplishing this mundane task.
Con Short
Even if you complete all of the side quests, the game only lasts about 25 hours. Purchasing DLCs or playing through additional times with other characters can extend this considerably.
Con Loot feels limited
Unlike past Bordelands games, the loot in Borderlands: The Pre-Sequel feels very limited. Legendary items are almost impossible to find in chests or from enemies; it’s more likely you will find them in an item shop. This means you may have to spend hours grinding for cash in order to purchase the weapons that never drop.