When comparing Borderlands: The Pre-Sequel vs Planetbase, the Slant community recommends Planetbase for most people. In the question“What are the best Futuristic games on Steam?” Planetbase is ranked 9th while Borderlands: The Pre-Sequel is ranked 12th. The most important reason people chose Planetbase is:
The graphics in the game show a lot of polish. Everything looks sharp and is well themed to the environment of a space colony. Domes in the city at night shine as one would expect in real life. The planets as well look individualistic and well crafted in that they show a level of depth through lighting that makes each planet look different while also realistic.
Specs
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Pros
Pro End game takes advantage of all players’ skills and weapons
The end game is the best part of Borderlands: The Pre-Sequel as it requires the player to make the most of their skill and experience while utilizing all of their abilities and weapons. It is quite a balancing act, and when you pull it off it’s very exhilarating.
Pro Low gravity effects
The new low gravity effects work quite well, giving players more of a chance to put distance between themselves and their targets. This makes sniping a lot more viable than in previous Borderlands titles.
Pro Four new playable characters each with different acting special abilities
Borderlands: The Pre-Sequel has four new playable characters in the game, each with action skills that feel completely different from one another. The action skill trees add further levels of customization depending on what areas in the tree you choose to level up.
Pro Fantastic graphics
The graphics in the game show a lot of polish. Everything looks sharp and is well themed to the environment of a space colony. Domes in the city at night shine as one would expect in real life. The planets as well look individualistic and well crafted in that they show a level of depth through lighting that makes each planet look different while also realistic.
Cons
Con Poor writing
The writing in Borderlands: The Pre-Sequel is nowhere near as good as in Borderlands 2. The jokes often fall flat or seem like total non sequiturs. Some players may also object to the prevalence that the writing gives to social issues; this has been described as pandering to a certain audience by some critics.
Con Side missions all the same
The side missions of the game are all very similar: Travel to an area on the map, use a key, and maybe kill some bad guys while accomplishing this mundane task.
Con Short
Even if you complete all of the side quests, the game only lasts about 25 hours. Purchasing DLCs or playing through additional times with other characters can extend this considerably.
Con Loot feels limited
Unlike past Bordelands games, the loot in Borderlands: The Pre-Sequel feels very limited. Legendary items are almost impossible to find in chests or from enemies; it’s more likely you will find them in an item shop. This means you may have to spend hours grinding for cash in order to purchase the weapons that never drop.
Con AI is poor
Being that this is a strategy city builder type game, the pathways residents take and the basic Ai overall leads to issues with control of ones city/base. Really it shows a lack of design and polish in this area as it does impact the users enjoyment of the gameplay.