When comparing Borderlands: The Pre-Sequel vs DOOM, the Slant community recommends DOOM for most people. In the question“What are the best multiplayer games on Steam?” DOOM is ranked 14th while Borderlands: The Pre-Sequel is ranked 53rd. The most important reason people chose DOOM is:
DOOM differs from most modern shooters because it abandons cover-based gunplay and instead encourages you to never stop advancing. This is achieved by not only making your character very nimble, allowing you to run at high speeds and jump great distances, but also by removing weapon reloading entirely. There is also the glory kill system, which restores your health whenever you melee kill an enemy, so no waiting for your health to restore by itself either. All of this creates exhilarating gunplay where you never have to pause for anything.
Specs
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Pros
Pro End game takes advantage of all players’ skills and weapons
The end game is the best part of Borderlands: The Pre-Sequel as it requires the player to make the most of their skill and experience while utilizing all of their abilities and weapons. It is quite a balancing act, and when you pull it off it’s very exhilarating.
Pro Low gravity effects
The new low gravity effects work quite well, giving players more of a chance to put distance between themselves and their targets. This makes sniping a lot more viable than in previous Borderlands titles.
Pro Four new playable characters each with different acting special abilities
Borderlands: The Pre-Sequel has four new playable characters in the game, each with action skills that feel completely different from one another. The action skill trees add further levels of customization depending on what areas in the tree you choose to level up.
Pro Fast-paced, exhilarating combat
DOOM differs from most modern shooters because it abandons cover-based gunplay and instead encourages you to never stop advancing. This is achieved by not only making your character very nimble, allowing you to run at high speeds and jump great distances, but also by removing weapon reloading entirely.
There is also the glory kill system, which restores your health whenever you melee kill an enemy, so no waiting for your health to restore by itself either.
All of this creates exhilarating gunplay where you never have to pause for anything.
Pro Refreshing single purpose gameplay
There is no character development, this is a single purpose game that makes itself very clear from the outset. You are in this game to do one thing, kill demons, sometimes in the most gruesome ways possible. The game is very unapologetic about this, which is refreshing in a time when many games focus on story and play out like an interactive movie. This is much more a throwback to simpler times, run and gun, and it can be quite fun.
Pro Level editor for endless content
The game comes with a level editor, which allows you to create new maps and game types. These can be maps that play similarly to the campaign or even unique puzzle maps. You can share your creation online and also download other players' creations. This provides an almost endless stream of content, adding considerable longevity to the game.
Pro Fun hidden secrets
There are quite a few easter eggs and hidden secrets in the game, such as old school Doom 95 levels, a Commander Keen skull, a Terminator 2 animation, and even hidden Doomguy toys that your character will fist bump. There's a lot of these to find, creating a very entertaining side activity.
Pro Superb graphics that run quite well
Highly detailed environments, fearsome enemies, colorful particle effects, beautiful lighting, and a lot more. Whatever you're looking at in DOOM, it's a treat for the eyes, all without ever dropping below 60 frames per second.
Pro Great customizable weapon selection
There are more than 20 weapons in DOOM, including the super shotgun, the rocket launcher, and even the BFG9000. Each weapon has two modes that can be improved with one of three upgrades, totaling to over 100 possible combinations. Most of the combinations are really fun to use, which creates enough variation to keep you entertained for multiple playthroughs.
Pro Fantastic level design
The levels in DOOM are quite large, with multiple floors/levels, and many secrets. Some areas are very spacious, making large-scale battles possible, and some are labyrinth-like, hiding enemies behind every corner. You'd think it would be a very linear and guided experience, but most of the time it's up to you where to go and how to get there. Each one of these aspects make it a blast to fully explore the levels.
Cons
Con Poor writing
The writing in Borderlands: The Pre-Sequel is nowhere near as good as in Borderlands 2. The jokes often fall flat or seem like total non sequiturs. Some players may also object to the prevalence that the writing gives to social issues; this has been described as pandering to a certain audience by some critics.
Con Side missions all the same
The side missions of the game are all very similar: Travel to an area on the map, use a key, and maybe kill some bad guys while accomplishing this mundane task.
Con Short
Even if you complete all of the side quests, the game only lasts about 25 hours. Purchasing DLCs or playing through additional times with other characters can extend this considerably.
Con Loot feels limited
Unlike past Bordelands games, the loot in Borderlands: The Pre-Sequel feels very limited. Legendary items are almost impossible to find in chests or from enemies; it’s more likely you will find them in an item shop. This means you may have to spend hours grinding for cash in order to purchase the weapons that never drop.
Con The gore might not be for everyone
DOOM has a fair amount of gore. Whenever you kill an enemy there's blood, guts, and limbs flying everywhere. Melee kill are particularly brutal with your character twisting enemy necks and breaking their bones. Some may find that level of graphic violence off-putting.