When comparing Borderlands: The Pre-Sequel vs Battlefield 1, the Slant community recommends Battlefield 1 for most people. In the question“What are the best online multiplayer games on PC?” Battlefield 1 is ranked 13th while Borderlands: The Pre-Sequel is ranked 38th. The most important reason people chose Battlefield 1 is:
The high quality of distinctive audio in the game keeps the player well informed of happenings around them. By giving the player sound ques as to what else is happening in game, you can easily suss out what type of weapons are being used around you, where someone may be located, by the sound of their footsteps, as well as vehicles may be close.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro End game takes advantage of all players’ skills and weapons
The end game is the best part of Borderlands: The Pre-Sequel as it requires the player to make the most of their skill and experience while utilizing all of their abilities and weapons. It is quite a balancing act, and when you pull it off it’s very exhilarating.
Pro Low gravity effects
The new low gravity effects work quite well, giving players more of a chance to put distance between themselves and their targets. This makes sniping a lot more viable than in previous Borderlands titles.
Pro Four new playable characters each with different acting special abilities
Borderlands: The Pre-Sequel has four new playable characters in the game, each with action skills that feel completely different from one another. The action skill trees add further levels of customization depending on what areas in the tree you choose to level up.
Pro Well composed audio that is every bit as informative as the graphics themselves
The high quality of distinctive audio in the game keeps the player well informed of happenings around them. By giving the player sound ques as to what else is happening in game, you can easily suss out what type of weapons are being used around you, where someone may be located, by the sound of their footsteps, as well as vehicles may be close.
Pro Solid single player campaign that shows off many different stories from WW1
The single player campaign tells quite a few good stories, that are neither tied to one place or time, which allows the game to take the player through many different locales. This way the scenarios in the game stay fresh, both through graphical settings as well as overall story.
Pro Stable gameplay
Unlike a few other games in the series, the games launch and subsequent playtime has been solid throughout. No server issues, no buggy play, everything works perfectly fine and the game is optimized quite admirably.
Cons
Con Poor writing
The writing in Borderlands: The Pre-Sequel is nowhere near as good as in Borderlands 2. The jokes often fall flat or seem like total non sequiturs. Some players may also object to the prevalence that the writing gives to social issues; this has been described as pandering to a certain audience by some critics.
Con Side missions all the same
The side missions of the game are all very similar: Travel to an area on the map, use a key, and maybe kill some bad guys while accomplishing this mundane task.
Con Short
Even if you complete all of the side quests, the game only lasts about 25 hours. Purchasing DLCs or playing through additional times with other characters can extend this considerably.
Con Loot feels limited
Unlike past Bordelands games, the loot in Borderlands: The Pre-Sequel feels very limited. Legendary items are almost impossible to find in chests or from enemies; it’s more likely you will find them in an item shop. This means you may have to spend hours grinding for cash in order to purchase the weapons that never drop.
Con Not historically accurate
World War I was full of trench warfare and you rarely went across no man's land (the space between your trench and the enemy trench). In Battlefield 1, there are barely any trenches, grenades are hard to get away from, and the bullet drop for snipers is too much.
Con Low recoil for what is supposed to be slow and old weapons (compared to modern day counterparts)
The recoil of the guns in game is quite fast for what are supposed to be pretty old and slow weapons. Most likely this off balance feel is caused by trying to make the game as accessible as possible. Sadly for those that would be interested in a more simulation like experience will be a bit disappointed.