When comparing Borderlands: The Pre-Sequel vs Call of Duty: Infinite Warfare, the Slant community recommends Call of Duty: Infinite Warfare for most people. In the question“What are the best FPS games on Steam?” Call of Duty: Infinite Warfare is ranked 18th while Borderlands: The Pre-Sequel is ranked 24th. The most important reason people chose Call of Duty: Infinite Warfare is:
Call of Duty adds some great characters to its campaign, some of the best in the game's history. Whether it's loyal comrade-in-arms Salt, or the affable robot Ethan, Call of Duty's memorable characters manage to add some much-needed soul to the game's campaign.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro End game takes advantage of all players’ skills and weapons
The end game is the best part of Borderlands: The Pre-Sequel as it requires the player to make the most of their skill and experience while utilizing all of their abilities and weapons. It is quite a balancing act, and when you pull it off it’s very exhilarating.
Pro Low gravity effects
The new low gravity effects work quite well, giving players more of a chance to put distance between themselves and their targets. This makes sniping a lot more viable than in previous Borderlands titles.
Pro Four new playable characters each with different acting special abilities
Borderlands: The Pre-Sequel has four new playable characters in the game, each with action skills that feel completely different from one another. The action skill trees add further levels of customization depending on what areas in the tree you choose to level up.
Pro Surprisingly great characters
Call of Duty adds some great characters to its campaign, some of the best in the game's history. Whether it's loyal comrade-in-arms Salt, or the affable robot Ethan, Call of Duty's memorable characters manage to add some much-needed soul to the game's campaign.
Pro Adds some much-needed variety to the Call of Duty formula
After 12 major releases, Call of Duty has become stale. Infinite Warfare revitalizes the gameplay formula by adding space combat. Around half of the optional missions in the game let players pilot a space ship and take on enemy ships, including dogfights with enemy aces. New items, like gravity grenades, help push enemies out of cover, adding some great twists to the traditional Call of Duty formula.
Cons
Con Poor writing
The writing in Borderlands: The Pre-Sequel is nowhere near as good as in Borderlands 2. The jokes often fall flat or seem like total non sequiturs. Some players may also object to the prevalence that the writing gives to social issues; this has been described as pandering to a certain audience by some critics.
Con Side missions all the same
The side missions of the game are all very similar: Travel to an area on the map, use a key, and maybe kill some bad guys while accomplishing this mundane task.
Con Short
Even if you complete all of the side quests, the game only lasts about 25 hours. Purchasing DLCs or playing through additional times with other characters can extend this considerably.
Con Loot feels limited
Unlike past Bordelands games, the loot in Borderlands: The Pre-Sequel feels very limited. Legendary items are almost impossible to find in chests or from enemies; it’s more likely you will find them in an item shop. This means you may have to spend hours grinding for cash in order to purchase the weapons that never drop.