When comparing Total War: Shogun 2 vs Artemis, the Slant community recommends Total War: Shogun 2 for most people. In the question“What are the best non-FPS team based PC games?” Total War: Shogun 2 is ranked 8th while Artemis is ranked 10th. The most important reason people chose Total War: Shogun 2 is:
If one player decides to fight in real-time instead of auto-resolving a battle, the other player joins the fight on their team. The owner of the army can then delegate control of some of their units to their teammate. This system brings a lot of fun and strategy into the game.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Both players (in multiplayer) take part in every fight
If one player decides to fight in real-time instead of auto-resolving a battle, the other player joins the fight on their team. The owner of the army can then delegate control of some of their units to their teammate. This system brings a lot of fun and strategy into the game.
Pro Play the campaign together in multiplayer
During co-op play, every player takes control of a clan and can manage it just as they would in single-player mode.
Pro Games are long
Pro The focus on social interaction and teamwork creates a highly interactive game
A team of players will have to cooperate in order to play and succeed in this game, making it highly interactive. Each player will need to interact with the rest of their team throughout in order to succeed, making for a very social and party centric game.
Pro Fulfills every fun Hollywood space battle trope you can think of
Artemis is designed around many popular sci-fi tropes, providing an enjoyable sense of fan-service for those who are interested in sci-fi pop culture and movie media.
Pro Creative scripting system where anyone can write a scenario makes for endless gameplay
Users can create their own mission scripts, which they can then share on the developers' forums so that other players can make use of them. This way there is a never ending amount of new gameplay.
Pro A choice of 6 distinctive roles, that allow for a variety of play styles, which keeps the gameplay fresh and interesting
Crew on the bridge consists of a captain and 5 stations.
- Engineering - in charge of energy distribution and the DamCon.
- Science - in charge of scanning and information distribution.
- Weapons - in charge of military equipment.
- Comms - in charge of monitoring communications between enemies and friendly ships.
- Helm - in charge of piloting the ship.
Being that there are a few different roles to choose from it will take many play-throughs to experience them all, which gives good variety to the player, especially when considering that the experience even with the same role can play out differently with a group of different players.
Pro The player vs. player gameplay completely changes up the strategy of the game, making it much more competitive
Version 1.1+ allows for PvP, making Artemis very interactive in a different way from the co-op. This way those that want to be competitive have an outlet of gameplay.
Pro Node Played it
Cons
Con Games are long
Even a short campaign can fill dozens of hours. Be prepared to play for at least two hours per session if you plan to get anything done.
Con Difficult to play online
Artemis is built with LAN play as its focus, making online multiplayer a bit of a pain as the user has to port forward. However you can use a service such as Tungle and connect to the dedicated Artemis network, which makes the process much easier