When comparing Sanctum 2 vs Dungeons & Dragons: Chronicles of Mystara, the Slant community recommends Dungeons & Dragons: Chronicles of Mystara for most people. In the question“What are the best Online Co-Op games on Steam?” Dungeons & Dragons: Chronicles of Mystara is ranked 6th while Sanctum 2 is ranked 52nd. The most important reason people chose Dungeons & Dragons: Chronicles of Mystara is:
Branching paths, item shops with usable inventory, and special player abilities make this game more like an action RPG than a side-scrolling beat 'em up.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Well balanced campaign that allows for 1 to 4 players while keeping the difficulty scaled in order to keep the gameplay challenging
The campaign remains balanced regardless of how many people are playing. The difficulty of play scales very effectively to ensure the level of challenge is appropriate.
Pro Teamwork is not optional, each player needs to cooperate with their team in order to have any success
Since tower slots are limited, it's important to coordinate the layout of your defenses as a team in order to fend off the enemies.
Pro High amount of replayability thanks to a large selection of in-game buffs
You can buff the monsters in each fight with one of five different buffs, giving you five different playing experiences for each level.
Pro Automatic server hosting and port forwarding
Players do not need to set up dedicated servers or port forward. It is done automatically.
Pro Integrates well with Steam matchmaking, making it easy to find online matches
Sanctum 2 allows for players to use Steam’s built-in matchmaking, which makes it easy to invite your friends or to find others to play with.
Pro Reliable netcode allows you to enjoy the game without worry of laggy or dropped connections
The netcode used is stable and there have been very few issues reported, which is great as there is no ned to worry about losing you connection, dropping the match.
Pro Not just a normal beat 'em up
Branching paths, item shops with usable inventory, and special player abilities make this game more like an action RPG than a side-scrolling beat 'em up.
Pro Allows for 4-player co-op, just like in the arcades
Dungeons & Dragons: Chronicles of Mystara supports 4-player local and online co-op play, which reflects the old arcade setups that allowed four players to play together.
Pro Widescreen support
Original arcade games of this era were 4:3; it’s nice that the developers included a widescreen mode for modern monitor support.
Pro Challenges and trophies
Challenges and trophies are new additions to the game that extend gameplay by introducing more objectives. They are also a source of pride – and bragging rights – for players who have managed to complete them.
Cons
Con Difficulty can spike from chapter to chapter
Con Boring
Con Tower defense games do not invite creative building plans
Con Boss models are reused too much
There is not a ton of variety in the boss battles; boss models are reused often. This can be repetitive for players.
Con Short gameplay
The games last about two hours – quite short by modern standards. However, this is to be expected because they are ports of classic arcade games that were intended to be beaten in a single sitting.
Con Co-op is spotty and limited
There is no way to mix local and online players, so it has to be one or the other. On top of that, the netcode seems poor and disconnects can happen.