When comparing Unturned vs Dying Light, the Slant community recommends Dying Light for most people. In the question“What are the best survival games on PC?” Dying Light is ranked 11th while Unturned is ranked 19th. The most important reason people chose Dying Light is:
The main protagonist is capable of scaling buildings, jumping over obstacles and vaulting over zombies with ease making traversing the open world city a lot more enjoyable.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Plenty of things to do in-game, including combat, crafting, and exploring
The game includes combat, a crafting system, a housing system, lots of items, and varied landscapes to explore. Taken together, there’s plenty to keep you busy.
Pro Fair F2P model where no single person has a false advantage over anyone else
The game’s free-to-play model allows anyone to play free of charge; those who are willing to spend $5 get access to a separate server that grants double experience. So while it is not pay-to-win, spending some money will increase how quickly you can advance in the game.
Pro Active developer who listens to their community
Unturned is developed by Nelson Sexton. He is very active and always listens to feedback from the player community. He is constantly updating the beta; check the community hub for more info.
Pro Selection of weapons allows anyone to find something they enjoy using
The game includes a number of guns and melee weapons, giving the player plenty of choice as to how they would like to attack.
Pro Works great on low-end hardware
The game runs well on older hardware because it does not have very advanced graphics. This makes it compatible with many low spec systems.
Pro Easily mod or add custom maps through Steam Workshop
With Steam Workshop support players can create your own custom maps and mods as well as use others, thus giving the player never ending amounts of extras for the game.
Pro PvP winds up being very tense as the resources in the game are very limited
Scarce resources lead players to compete ruthlessly. This creates a scenario where it is all of nothing, show no weakness, give no benefit.
Pro Fun and intuitive crafting system allows the player to explore tons of combinations of items
The crafting system can be used to easily and intuitively make hundreds of items. Combine two sheets of metal to make a saw, combine two sticks and a nail to make an arrow. Basically you can play around and test what kind of combination make what items, which is fun in and of itself.
Pro Well made maps where each is designed with purpose
Unturned is slightly different from other open world survival games, because it doesn't use randomly generated worlds. This actually is a pro, because the existing maps are very well made, well thought out, and overall having better design choices for worlds than say, Minecraft, Terraria, or 7 Days to Die.
Pro Fluid parkour movement
The main protagonist is capable of scaling buildings, jumping over obstacles and vaulting over zombies with ease making traversing the open world city a lot more enjoyable.
Pro Expansive weapon-crafting system
There are blueprints found throughout the gameworld that can be used to modify existing weapons in a wide variety of ways by adding various elements to them and creating weapons such as enemy seeking grenades, exploding throwing stars, and makeshift bats with nails through them.
Pro Satisfying combat
The combat is impactful, visceral and offers a great deal of variety in terms of available weapons and different enemy types. It presents a reasonable amount of challenge that is rewarding to overcome and offers multiple ways of emerging victorious in each encounter.
Pro Enjoyable co-operative multiplayer
Dying light features up to four player LAN and online co-op.
Pro Rewarding side-missions
There's a wide variety of side-quests and a large chunk of them are multi-part adventures with great storytelling.
Cons
Con Childish community
Many of the community-run servers are managed by immature administrators who can make the game unbearable.
Con Way too easy
You can literally leash (mmo term) a zombie and kill it without taking damage. How can you take this game seriously?
Con Poor graphics
Overall graphics of the game have been improved greatly over time, but still it looks like Minecraft.
Con In early access
The game is not yet officially completed, which means that it may still contain bugs, and that features may change or be removed before final publishing.
Con Poor VR UI
Things such as subtitles, instructions, menus, prompts, etc are hard to see clearly.
Con VR has a downgraded visual experience
VR version of the game is low fidelity and introduces visual glitches that the standard version doesn't have.
Con Poor plot and characters
The story is nothing new with many elements that are too familiar at this point. A Reluctant hero and a cold government agent mixed with a plot that can bee seen from miles away points to a lack of imagination while trying to create a game for the masses.
Con Poor multithreading
Sadly Dying Light does not do multi-threading very well which results in low framerates. For a modern game that is to be played on consoles with 8 cores or PCs that also have multiple cores, to not take advantage of proper multi-threading is pretty mind boggling. Really it just comes down to laziness, something that is not new to Techland and their poorly optimized ports.
Con Enabling VR support isn't straightforward
Enabling VR support requires editing config files. Instructions can be found here.
Con VR may cause motion sickness
In addition to some minor persistence issues, there are some sensory information mismatch issues created by the in-game characters movements and players stationary position that can easily induce nausea. The issue is a lot more prominent during cut-scenes that take the control away from the player completely.