When comparing Lara Croft and the Guardian of Light vs Dungeons & Dragons: Chronicles of Mystara, the Slant community recommends Dungeons & Dragons: Chronicles of Mystara for most people. In the question“What are the best Online Co-Op games on Steam?” Dungeons & Dragons: Chronicles of Mystara is ranked 6th while Lara Croft and the Guardian of Light is ranked 31st. The most important reason people chose Dungeons & Dragons: Chronicles of Mystara is:
Branching paths, item shops with usable inventory, and special player abilities make this game more like an action RPG than a side-scrolling beat 'em up.
Specs
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Pros
Pro Teamwork is essential
Each character has different skills and weapons that must be used in tandem to solve puzzles.
Pro Lots of puzzles
The game offers a wide variety of puzzles. You must use the two characters’ different skills in combination to solve them, which requires a good bit of critical thinking.
Pro Not just a normal beat 'em up
Branching paths, item shops with usable inventory, and special player abilities make this game more like an action RPG than a side-scrolling beat 'em up.
Pro Allows for 4-player co-op, just like in the arcades
Dungeons & Dragons: Chronicles of Mystara supports 4-player local and online co-op play, which reflects the old arcade setups that allowed four players to play together.
Pro Widescreen support
Original arcade games of this era were 4:3; it’s nice that the developers included a widescreen mode for modern monitor support.
Pro Challenges and trophies
Challenges and trophies are new additions to the game that extend gameplay by introducing more objectives. They are also a source of pride – and bragging rights – for players who have managed to complete them.
Cons
Con Puzzles can be simplistic
The puzzles are often easy to solve; implementing the solution may be more difficult than figuring it out.
Con Story is somewhat weak
The plot is cheesy and not very memorable. It’s only real purpose is to set up the various scenarios and puzzles that you have to solve.
Con Poor dialogue
The dialogue in the game definitely took a back seat. It is often cheesy and doesn’t flesh out the game world or the characters very well.
Con Short gameplay
The games last about two hours – quite short by modern standards. However, this is to be expected because they are ports of classic arcade games that were intended to be beaten in a single sitting.
Con Co-op is spotty and limited
There is no way to mix local and online players, so it has to be one or the other. On top of that, the netcode seems poor and disconnects can happen.