When comparing Insurgency vs Borderlands: The Pre-Sequel, the Slant community recommends Insurgency for most people. In the question“What are the best LAN party PC games?” Insurgency is ranked 35th while Borderlands: The Pre-Sequel is ranked 75th. The most important reason people chose Insurgency is:
In an effort to be more realistic, the gunplay is slow and measured. This makes for an immersive experience, both because of how real it feels and because of how different it is from other FPS games.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Slow and measured gunplay creates a more realistic atmosphere
In an effort to be more realistic, the gunplay is slow and measured. This makes for an immersive experience, both because of how real it feels and because of how different it is from other FPS games.
Pro Mature community means more people can experience enjoyable communications and interactions while online
Insurgency's player community is more mature and respectful than what is commonly expected in online shooters, making communicating both on forums and in the game more enjoyable.
Pro Easily play against friends, no matter the OS they use
The game works on Windows, macO and Linux, which means anyone can play the game against someone with one of these different operating systems.
Pro Easy VoIP support, as it is built in
Insurgency has Steam integration that allows for easy VoIP communication.
Pro Gameplay stays balanced thanks to no allowed class repetition on each team
The game doesn’t allow multiple people on the same team to have the same character class. This helps ensure the game remains balanced as no two players can have the same roll.
Pro End game takes advantage of all players’ skills and weapons
The end game is the best part of Borderlands: The Pre-Sequel as it requires the player to make the most of their skill and experience while utilizing all of their abilities and weapons. It is quite a balancing act, and when you pull it off it’s very exhilarating.
Pro Low gravity effects
The new low gravity effects work quite well, giving players more of a chance to put distance between themselves and their targets. This makes sniping a lot more viable than in previous Borderlands titles.
Pro Four new playable characters each with different acting special abilities
Borderlands: The Pre-Sequel has four new playable characters in the game, each with action skills that feel completely different from one another. The action skill trees add further levels of customization depending on what areas in the tree you choose to level up.
Cons
Con Steep learning curve at first
Even with experience in other FPS games, you will need to have solid knowledge of the maps and the tactical approach before you start to really enjoy yourself. The maps are very complex, which can cause this process to take a few hours.
Con Requires a good team
To really succeed, you need to communicate effectively in order to set up a winning strategy. This is much easier for groups of people that are familiar with one another as opposed to random people playing together.
Con Poor writing
The writing in Borderlands: The Pre-Sequel is nowhere near as good as in Borderlands 2. The jokes often fall flat or seem like total non sequiturs. Some players may also object to the prevalence that the writing gives to social issues; this has been described as pandering to a certain audience by some critics.
Con Side missions all the same
The side missions of the game are all very similar: Travel to an area on the map, use a key, and maybe kill some bad guys while accomplishing this mundane task.
Con Short
Even if you complete all of the side quests, the game only lasts about 25 hours. Purchasing DLCs or playing through additional times with other characters can extend this considerably.
Con Loot feels limited
Unlike past Bordelands games, the loot in Borderlands: The Pre-Sequel feels very limited. Legendary items are almost impossible to find in chests or from enemies; it’s more likely you will find them in an item shop. This means you may have to spend hours grinding for cash in order to purchase the weapons that never drop.