Insurgency vs Arma 3
When comparing Insurgency vs Arma 3, the Slant community recommends Insurgency for most people. In the question“What are the best LAN party PC games?” Insurgency is ranked 35th while Arma 3 is ranked 47th. The most important reason people chose Insurgency is:
In an effort to be more realistic, the gunplay is slow and measured. This makes for an immersive experience, both because of how real it feels and because of how different it is from other FPS games.
Specs
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Pros
Pro Slow and measured gunplay creates a more realistic atmosphere
In an effort to be more realistic, the gunplay is slow and measured. This makes for an immersive experience, both because of how real it feels and because of how different it is from other FPS games.
Pro Mature community means more people can experience enjoyable communications and interactions while online
Insurgency's player community is more mature and respectful than what is commonly expected in online shooters, making communicating both on forums and in the game more enjoyable.
Pro Easily play against friends, no matter the OS they use
The game works on Windows, macO and Linux, which means anyone can play the game against someone with one of these different operating systems.
Pro Easy VoIP support, as it is built in
Insurgency has Steam integration that allows for easy VoIP communication.
Pro Gameplay stays balanced thanks to no allowed class repetition on each team
The game doesn’t allow multiple people on the same team to have the same character class. This helps ensure the game remains balanced as no two players can have the same roll.
Pro Best in class authenticity
ARMA 3 is built as a simulation-type game and features rather tactical gameplay with a slow pace. The developers use real-life military weapons, equipment and vehicles. Even some of the environments in the game are virtually indistinguishable from their real-life counterpart. ARMA 3's gameplay also encompasses more than a regular first person shooter, as military tactics such as water attacks, giving orders to squadmates and drone strikes are necessary in order to successfully complete a mission. Elements such as destruction are extremely important, as certain specific parts of a vehicle can be damaged.
Pro Huge open maps
As ARMA 3 is an open-world experience, singleplayer missions are not as linear and take place in the same map area as the game's multiplayer mode. There are a couple of different islands to explore in ARMA 3, including Altis which has a size of over 100 square miles (270 km²). Stratis is the smallest island in ARMA but is still respectable in size but 7.7 square miles (20 km²). A new map - Tanoa - is scheduled to be included in the paid Apex Expansion pack, with a size of 38.6 square miles (100 km²).
Pro Huge amount of mods and add-ons available
The modding community of ARMA 3 is quite large, with multiple online communities and free tools provided by Bohemia - the developers of ARMA 3. At the time of writing, there are 115 mods available on ModDB and over 23500 mods in the Steam Workshop.
Pro Steam workshop
So much content on the Steam workshop. You can get 200 GBs of mods in 2 days.
Pro No player limit in multiplayer games
ARMA 3 doesn't impose restrictions on its servers, allowing for a true sandbox experience with a large population. Battles can be fought with hundreds or even thousands of players; multiplayer warfare is definitely large-scale.
Pro Long single-player campaign
The average playtime for the single-player campaign (referred to as 'Main Story) of ARMA 3 clocks in at just under 20 hours, while a 100% complete playthough of the campaign averages 39 hours of playtime.
Pro Underwater gameplay
ARMA 3 features underwater gameplay with diving gear and underwater weapons. Underwater gameplay is noticeably different, because it uses a third movement axis.
Cons
Con Steep learning curve at first
Even with experience in other FPS games, you will need to have solid knowledge of the maps and the tactical approach before you start to really enjoy yourself. The maps are very complex, which can cause this process to take a few hours.
Con Requires a good team
To really succeed, you need to communicate effectively in order to set up a winning strategy. This is much easier for groups of people that are familiar with one another as opposed to random people playing together.
Con Controls are unique and can be a barrier
It's not as simple as ctrl for crouch. While many tactical shooters use a similar s=control scheme, ARMA takes a sharp departure from the norm. This is part of what enables it to have far more robust/tactical movement.
Con Steep learning curve
The tactical aspect of ARMA 3 is also portrayed in the somewhat difficult controls and steep learning curve of the game. For example, a lot of different buttons and keystrokes have to be remembered for all the different commands, equipment options and vehicle controls. There is no in-game tutorial, the only way to learn how the game works in by trial and error, a field guide or by using in-game hints. Tactical elements and strategies aren't explained in the game.
Con Framerate isn't consistent
ARMA suffers from some framerate issues, with very variable results in both single- and multiplayer situations. Often the game will perform well in multiplayer, while dropping down to a severely worse framerate in a single player mission. Similar problems occur vice versa as well, which results in a very inconsistent framerate.