When comparing AndEngine vs Wave, the Slant community recommends Wave for most people. In the question“What are the best 2D game engines?” Wave is ranked 33rd while AndEngine is ranked 102nd. The most important reason people chose Wave is:
In addition to online [API documentation](http://waveengine.net/Engine/Documentation), the Wave Engine team provides [tutorials](http://www.indiedb.com/engines/wave-engine/tutorials) via IndieDB, plus [sample projects](https://github.com/WaveEngine/Samples) and "[QuickStarters](https://github.com/WaveEngine/QuickStarters)" via GitHub.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Functionality can be extended
AndEngine has extensions that can add additional functionality to the engine.

Pro Extensive learning material
In addition to online API documentation, the Wave Engine team provides tutorials via IndieDB, plus sample projects and "QuickStarters" via GitHub.

Pro Supports coding in C#, F# and Visual Basic
Wave Engine explicitly supports all three core .Net Platform languages.

Pro Oculus Rift support
The Wave Engine team provides an official, open-source Oculus Rift extension via GitHub.

Pro Many components are open source
Several core components and official extensions of the Wave Engine are publicly hosted on GitHub.
Cons
Con Abandoned
No work on the engine has been done since 2013.
Con Doesn't support current SDK
Only works on older SDK that isn't even supported anymore by google or Android Studio.
Con Poorly documented
Documentation is severely lacking.

Con Mandatory splash screen
Games and applications made with Wave Engine must display a splash screen advertising it. No splash-free license option is available.
Con Not many tutorials available
Con Outdated UI
The UI looks like it is from Windows XP days. A refresh is much needed.
