When comparing Irrlicht vs Torque3D, the Slant community recommends Torque3D for most people. In the question“What are the best 3D game engines?” Torque3D is ranked 26th while Irrlicht is ranked 38th. The most important reason people chose Torque3D is:
Torque3D is a free game engine licensed under MIT with source code available on [GitHub](https://github.com/GarageGames/Torque3D).
Ranked in these QuestionsQuestion Ranking
Pro Lots of examples and docs
Many working examples to study and learn. You can easily experiment modifying an example code to grok in full how the engine works. In the beginning of your learning curve, the example code will offer you many useful code snippets.
Pro Free and open source
Pro Good polymorphic design
If you are considering writing your own engine with openGL, you might want to consider Irrlicht instead. It makes many features of any engine worth its salt easy, including events, serialization, nodes, animators, materials, logging, and animation. Bring your own sound and networking.
Especially if you compile it yourself, it can be very light in memory usage.
Pro Easy to entry level C++ experience
If you want to start game developing with C++, then Irrlicht is a good candidate since it removes most of the complications in game making in C++. It will let you obtain experience in programming and games at the same time.
Pro Support for multiple formats
This engine supports multiple formats for 3D objects and textures.
Pro Free and open source
Torque3D is a free game engine licensed under MIT with source code available on GitHub.
Pro Many stock features for a FPS but flexible enough for other Genres
Pro Continually updated by a dedicated and skilled community
Pro Incredible Performance on low-end PCs
Even on low-end-PCs the Engine and its games run perfect
Pro Easy to implement 32 to 64 multi-player networking
Torque's approach to networking makes this one of the best performing and easiest to implement multiplayer game engines available.
Pro Redistributable tools
Obsolete over 5 years ago. While the engine is being worked on with plans for new features and support, the movement is slow, leaving many engines far more advanced in certain areas.
Con Not a game engine
This is a 3D graphics engine similar to Ogre3D. Thus, it doesn't provide any pathfinding or physics support. Support for those will have to be added by the dev.
Con Limited platforms
torque3D only publishes to web.
Con Weak AI
Movement AI is limited to moving in a straight line.
If you are planing on using some of the latest graphical options, pick another engine.