When comparing Wave vs Construct 3, the Slant community recommends Wave for most people. In the question“What are the best 2D game engines?” Wave is ranked 34th while Construct 3 is ranked 80th. The most important reason people chose Wave is:
In addition to online [API documentation](http://waveengine.net/Engine/Documentation), the Wave Engine team provides [tutorials](http://www.indiedb.com/engines/wave-engine/tutorials) via IndieDB, plus [sample projects](https://github.com/WaveEngine/Samples) and "[QuickStarters](https://github.com/WaveEngine/QuickStarters)" via GitHub.
Ranked in these QuestionsQuestion Ranking
Pro Supports coding in C#, F# and Visual Basic
Wave Engine explicitly supports all three core .Net Platform languages.
Pro Oculus Rift support
The Wave Engine team provides an official, open-source Oculus Rift extension via GitHub.
Pro No installation required
As it runs in the browser you can load it on any computer and show your friends my work really quickly.
It has a timeline feature which allows you to make amazing animations.
Pro Fast and small
Construct 3 loads really fast, other software I use have a large download size
Pro Runs in the browser
If I don't have my Chromebook, Construct 3 will run in the browser.
Pro Works on Chromebooks
Construct 3 works on my Chromebook without any issues.
Con Mandatory splash screen
Games and applications made with Wave Engine must display a splash screen advertising it. No splash-free license option is available.
Con Not many tutorials available
Con Outdated UI
The UI looks like it is from Windows XP days. A refresh is much needed.
Con Subscription based
It is subscription based pricing, I don't mind this at all as the prices are reasonable but might not be for everyone.