When comparing Wave vs Torque3D, the Slant community recommends Wave for most people. In the question“What are the best 3D game engines?” Wave is ranked 15th while Torque3D is ranked 27th. The most important reason people chose Wave is:
In addition to online [API documentation](http://waveengine.net/Engine/Documentation), the Wave Engine team provides [tutorials](http://www.indiedb.com/engines/wave-engine/tutorials) via IndieDB, plus [sample projects](https://github.com/WaveEngine/Samples) and "[QuickStarters](https://github.com/WaveEngine/QuickStarters)" via GitHub.
Ranked in these QuestionsQuestion Ranking
Pro Supports coding in C#, F# and Visual Basic
Wave Engine explicitly supports all three core .Net Platform languages.
Pro Oculus Rift support
The Wave Engine team provides an official, open-source Oculus Rift extension via GitHub.
Pro Free and open source
Torque3D is a free game engine licensed under MIT with source code available on GitHub.
Pro Many stock features for a FPS but flexible enough for other Genres
Pro Continually updated by a dedicated and skilled community
Pro Incredible Performance on low-end PCs
Even on low-end-PCs the Engine and its games run perfect
Pro Easy to implement 32 to 64 multi-player networking
Torque's approach to networking makes this one of the best performing and easiest to implement multiplayer game engines available.
Pro Redistributable tools
Con Mandatory splash screen
Games and applications made with Wave Engine must display a splash screen advertising it. No splash-free license option is available.
Con Not many tutorials available
Con Outdated UI
The UI looks like it is from Windows XP days. A refresh is much needed.
Con Limited platforms
torque3D only publishes to web.
Con Weak AI
Movement AI is limited to moving in a straight line.
If you are planing on using some of the latest graphical options, pick another engine.