When comparing Wave vs Shoot 'Em Up Kit, the Slant community recommends Wave for most people. In the question“What are the best 3D game engines?” Wave is ranked 14th while Shoot 'Em Up Kit is ranked 53rd. The most important reason people chose Wave is:
In addition to online [API documentation](http://waveengine.net/Engine/Documentation), the Wave Engine team provides [tutorials](http://www.indiedb.com/engines/wave-engine/tutorials) via IndieDB, plus [sample projects](https://github.com/WaveEngine/Samples) and "[QuickStarters](https://github.com/WaveEngine/QuickStarters)" via GitHub.
Ranked in these QuestionsQuestion Ranking
Pro Supports coding in C#, F# and Visual Basic
Wave Engine explicitly supports all three core .Net Platform languages.
Pro Oculus Rift support
The Wave Engine team provides an official, open-source Oculus Rift extension via GitHub.
Pro NPC Generators
Control NPC spawning position, frequency, maximum enemy active at once, and maximum enemies created by the generator.
Pro Support for user-created HLSL shaders
Both model and post-process shaders.
Pro Great for shoot 'em ups
The name fits the functionality.
Con Mandatory splash screen
Games and applications made with Wave Engine must display a splash screen advertising it. No splash-free license option is available.
Con Not many tutorials available
Con Outdated UI
The UI looks like it is from Windows XP days. A refresh is much needed.
Con Lacking some details
No information on file formats or codecs in the manual.
Con Tutorials are too short and too old
The only real tutorial videos are 1 or 2 minutes long, and date from 2013.