When comparing Tombstone Engine vs Goo Create, the Slant community recommends Tombstone Engine for most people. In the question“What are the best 3D game engines?” Tombstone Engine is ranked 37th while Goo Create is ranked 54th. The most important reason people chose Tombstone Engine is:
Tombstone gives full access to the clean and professional C++ source code allowing editing and upgrading anything in the system.
Specs
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Pros
Pro Complete access to high quality C++ source code
Tombstone gives full access to the clean and professional C++ source code allowing editing and upgrading anything in the system.
Pro Reliable, fast and well optimized
Pro No royalties
Pro Lots of learning resources
Including extensive documentation both in code as well as online along with a wiki, tutorials and a demo game.
Pro Extending engine's functionality is straightforward
Due to the well-organized, highly modular design of the engine adding custom functionality is easy.
Pro Full-featured and modern
Comes integrated with support for physics, audio, networking, input devices, resource management as well as modern features such as real-time shadows, horizontal mapping, voxel-based terrain, dynamic lighting, post-processing effects and much, much more.
Pro Lifetime engine updates
Pro Supportive community
Tombstone has a small, tight-knit community that's well educated and professional. Eric Lengyel, the main developer, can often be found giving thorough advice to users on the forums.
Pro Proven to be a capable engine
Pro Really small project/game download sizes
Since GooCreate is native to the Web and uses WebGL directly, finished projects usually have a much smaller (sometimes orders of magnitude) download sizes compared to tools like Unity.
Pro Visual State Machine Editor
The visual state machine editor in GooCreate enables the addition of advanced interactivity without having to directly code it in JavaScript. Artists can add movement to objects, react to clicks and other events or even trigger changes in other state machines via events.
Pro Scripting via the JavaScript programming language
Pro Integrated physics engine (Cannon.js)
GooCreate is tightly integrated with the Cannon.js physics engine making it super simple to add advanced physics simulations to any project. Cannon.js is available at http://www.cannonjs.org/.
Pro Web based scene editor, no installation or plugin needed
Pro Particle systems
Pro Open game engine and physics engine
The Goo.js engine is fully open source and available at https://github.com/GooTechnologies/goojs
Pro FBX model importer supporting embedded textures and skin based animation
Pro Real-time WYSIWYG Hierarchical scene graph editor
Pro Advanced Code/Text Editor with auto completion for Engine APIs
Pro Custom publishing template CSS and JavaScript
Usually when publishing you are forced to use a template provided by the service (with a logo, social buttons, etc) or you have to download the project to customize it. In GooCreate you can pick from a few different configurable templates and then, if that is not enough, you can add custom CSS and JavaScript that gets added to the page header (i.e. JS and CSS will be run/applied before the scene even starts to load) letting you style the loading screen and any other aspects of the page without having to download anything and still being able to make use of the hosting service GooCreate provides.
Pro Good material editor
Material editor supports diffuse color, normal maps, specularity, emissiveness, opacity, reflectivity and refractivity.
Pro Timeline editor to animate entities
Pro Projects can be distributed via a web link or packaged for Android and iOS
Pro Good variety of post effects
Post effects including bloom, motion blur, anti aliasing, levels, contrast, vignette and edge detection.
Cons
Con Only available to big studios
Con Small community
Con Lacks D3D support
Con Going out of business
Goo create is facing bankruptcy.